This game held a lot of interest for me because this seasons hottest team,
Leftovers, were against the 2nd place finishers in EQL1. Did they have enough to
challenge a div0 clan?
Full start for FS; 1?2?3 gets low RL, secret and quad, and guards high RL which
reppie picks up. Insane gets the second RL at low, but being pressured by
gemini, takes a dip in the lava with it. At this point the situation looks grim
for Leftovers, but they catch a break when ricks0n grabs the 3rd RL at low and
goes on to kill a quaded reppie as he tries to attack. Encouraged by this and
suddenly coming into some 3 RLs, Leftovers mount an attack on the next quad, but
only manage to kill gemini as he grabs it. At this point Insane decides to take
the map under his control, and is practically unchallenged for the next quad as
FS are somewhere licking their wounds. Insane does a good job with the quad,
sweeping low RL, tele and 2xYA, finally catching an FS RL (1?2?3) at tele-high.
1?2?3 goes down, dragon gets the pack. In hindsight insane is probably kicking
himself for giving dragon that pack, since he uses it to bore at quad, giving
reppie not only the powerup but a rocket launcher to go with it. The quad itself
is fairly uneventful but it allows FS to regain control of the map.
The next few quads go to FS, but l0 play an excellent defensive game and manage
to hold on to all their weapons, and finally take out both reppie and gemini at
2xYA. This is murdoc's cue to take the next quad and go to town with it. During
his quad FS lose all their weapons and control transfers firmly to Leftovers.
Inexplicably they manage to fumble it straight away as ricks0n takes out a few
team mates with this quad rockets. Gemini doesn't do much better himself on the
next quad, taking out reppie and then dying himself while trying to guard the
pack. On the next quad, Dragon pulls off a huge play and steals it from reppie.
Some confusing times follow, with control shifting from side to side. Finally FS
come out on top and start taking back the 40ish frag difference in l0's
The final minutes of the map is a razor&reppie show. They pull off some
crazy quad runs and sweep low every time, not allowing Leftovers to get back
into the game. L0 catch a break with insane getting the last quad but it's too
little too late. 1-0 to FS.
Player of the map
Reppie. The only FS player with an efficiency of over 50% and top fragger by 15
Quad/ring dragon, penta insane, RL razor. Razor fends off dragon at YA and takes
his weapon to RA, grabbing the armour and the megahealth at hill. 200/200 + RL
for razor, things are looking good for quad #2. But hold on, razor doesn't go to
quad. Luckily neither does insane who has YA, mega and RL. Instead, the quad is
picked up by gemini who quickly succumbs to shotgun fire from murdoc. Shortly
after, razor is taken for a ride at RA by dragon and the tables turn on FS.
Reppie sneaks to RA and manages to take out ricks0n before being killed by
murdoc and insane. The battle for the next quad is a big ol' mess, with razor
eventually killing the quad and a few l0 RLs. Both sides retreat to grab some
armour for the next quad. The quad goes to dragon who takes out gemini but the
pack doesn't interest his team mates for some reason. Bolstered by his success
at quad, dragon decides to take on razor at YA and gets properly owned.
Meanwhile, reppie has taken control of RA and the show is ready to begin. The
15th minute powerups all go to FS, with reppie getting ring and quad and razor
getting penta. Out of the following 30 kills, 25 are by razor or reppie...
It is safe to say that at this point Leftovers are in trouble. Razor is doing
his best riker-impression at YA and reppie is grabbing the quads and sweeping
the map for strays. The dominance continues all the way through to the 10th
minute powerups, with reppie once again getting ring and quad and the pent going
to 1?2?3. It's finally broken when reppie is unable to get the next quad and
razor gets ambushed at YA. Reppie also gets taken down when trying to clean up
the mess. Luckily for FS, 1?2?3 steps up, takes the next quad and goes to town
with his shaft, holding the RA side for FS.
With YA finally in their control, Leftovers manage to stack up some weapons and
succeed in getting a quad. Insane does a decent job with it, securing RA for
this team. For some reason they again fail to show up quad when they are about
to get control of the map and it goes to FS. Even though the quad is quickly
taken down one does have to wonder how much this mistake costs l0. With around 5
minutes to go in the map and a frag difference of 50, Leftovers are in a hurry.
Insane gets the 5 minute penta and the next quad, and knows his team needs a
good lock on the map in order to win. However, he fails to kill the FS RL held
by razor and gets killed at YA when attacking it after his pent runs out. This
is the last nail in the coffin for Leftovers. Razor, now into his siv
impression, steps up as a big game winner and takes the next quad. Even though
he bores at RA, he puts the map beyond reach for Leftovers, and FS take it by 20
Player of the map
Razor. He gives FS the big lead by holding YA between the 15 and 10 minute
pentas and then helps them keep it by mopping the floor with l0 after the 5
This game was one that I personally anticipated to be a close and entertaining
match. This was because both teams had been in great shape in pracs as well as
league games. I was not disappointed.
The start goes to l0, with murdoc finding himself in a good position despite
getting a pretty bad spawn. In fact, the first 5 or so minutes of this map are
pretty much all murdoc, running quads with his lg poised. He also claims the
second pent. His run finally ends just as the quad+pent runs out and he is
ambushed by sandy at NG. After this cge tries to step up and grabs the quad but
is ALSO ambushed by sandy, this time at window-quad. He bores and a huge melee
ensues in the quad area, with 3 members from each team fighting it out in one
After the smoke clears Lohjan Dag himself, Diki, finds himself holding an RL at
RA-low. Not one to miss such a great opportunity, LD proceeds to grab the armour
and keep RA locked down for AQ for the next few minutes. He is killed at the
quad before the 10-minute pent by some tenacious and even lucky flooding by l0.
He manages to come by another RL and armour before the penta, but none of his
team mates decide to show up so the powerup goes to l0. There is some mm1 whine
directed towards the many spectators following the game, giving everyone a nice
3-5% packet loss. Perhaps one of these days people will learn how to use cams
but I doubt it.
Dragon uses the penta to secure RA for Leftovers, and they dominate the map for
the following minutes with cge and murdoc leading the way. They delay the 6
minute quad almost to perfection for the last pent, but almost lose the pent to
Lohjan Dag, who cites lag as the reason for missing the powerup. The rest of the
map is pretty much cosmetic, even though AQ keep fighting. 1-0 to Leftovers.
Player of the map
Mr Valla JR, murdoc.
Diki gets low RL, insane gets quad and high RL but is killed by Diki. Out of
rockets, Diki retreats to tele and is attacked by a GL guy. Diki is pretty
frustrated as his Harvester grabs both the GL pack and the YA leaving Diki with
nothing. Naturally, now that Harvester has the GL and YA, he is unstoppable and
easily claims the next quad denying 2 Leftovers players with rocket launchers.
After he grabs the quad he unwisely decides to use the RL instead, and as a
result is taken down by the master kurwa himself, insane. Insane putters about a
bit, then grabs a quad and drives it into a wall ? la JKova.
AQ keeps control of the map for the next few minutes, disrupted momentarily by
some nice quad steals courtesy of murdoc and dragon. Neither manages to make too
much of an impact though, and AQ are quick to regain control. sandy and Diki
work the quad-secret-low area nicely, sweeping the low RLs. Sandy dishes out
some very impressive quad runs, taking out 1, sometimes 2 enemy RLs and grabbing
the lower as it spawns. Then DM2-machine insane kills them both and takes the
map back for Leftovers.
With 4 minutes to go and a frag difference in the 80's, AQ know they just have
to stay out of map lock to win. TuoppI leaves the computer (Sauna? Who knows!)
and the remaining 3 AQ players play the evasive game. 1-1.
Player of the map
Sandy. Nice quadruns and overall aggressiveness.
Diki gets quad, sandy gets first RL. Using the quad Diki grabs the second RL
while sandy moves to YA and secures it. Dream start for AQ. Not for long though:
Diki gets flooded almost right away and sandy runs out of rockets and has to
play a little CS at GA, giving l0 some breathing room. Unable to find rockets
anywhere, he is eventually taken down by spawns.
Cge assumes control of the map for a short while, but makes a mistake at YA and
fails to show up for the quad which Lohjan Dag grabs, taking ricks0n out at GA.
sandy and Diki pin Leftovers down for a while, until murdoc takes LD out with
some fancy footwork at crossing. The next few minutes are like the Florida
ballot, too close to call and confusing as hell. Control switches back and
forth, with murdoc, Diki and sandy being key players.
Eventually Leftovers come out on top and start to close the gap that AQ so
painstakingly opened up. They keep control of the YA side for the remainder of
the map and even though AQ mounts a good offensive with about 2 minutes left,
the frag difference is simply too much and Leftovers walks away with the
Player of the map
Diki. Even though AQ lost, Lohjan Dag played a superb game.
Soooo, I'm back from Las Palmas and ready to do some reporting. Well, actually
I'd rather be doing nothing but I suppose I owe it to Sassa to write something.
Since there are so many matches to report I'll do them one by one in separate
updates. First up is tVS-LA, where Lege Artis introduced yet more new stars,
Inferno and Rock. I'm sure everyone remembers Rock as the driving force behind
clan Zetor's success a few years back, and Inferno you might know from the
Swedish clan assassins.
tVS ? LA
tVS got both first rocket launchers here, while riker got the quad for LA. TVS
also got the second 2 rocket launchers, but unfortunately Milton drops the other
one for LA to pick up.
After a solid start from tVS, Inferno somehow manages to get the next quad and
procees to take out tVS rocket launchers, the control now shifting to Lege
Artis. Milton has another spell of sloppy play, allowing riker to take out not
one but two of the tVS RLs at low. This allows riker to get the red armor and
mega and get the next few low RLs, racking up frags and growing LA's lead.
After a while tVS managed to flood the tele, very quickly moving guys into
position at high RL, quad and NG. After regaining control tVS hold the map for
quite a while, running all the quads. LA however defend low RL exceptionally
well, not giving the quad runner any chance mount a proper offensive. Finally
Milton manages to make a semi-successful attack, picks up the lower RL but
unfortunately leaves his own pack behind due to some nice flooding by LA.
For a while neither side really has control of the map, the melee raging in true
DM2 style, rockets flying everywhere like somebody declared Jihad. Through this
perioid, it's Inferno who holds it down for LA, playing very solidly and not
taking too many risks. Eventually it's Inferno who manages to get a few good
quads in, finally cementing the Lege Artis control over the map. The control
doesn't start shifting again until LA's other new star, Rock, decides to grab a
quad for himself. He gets ambushed at secret, then the next quad by Inferno gets
owned badly by blAze, timing his attack at the lower RL lift to perfection. The
quad after that is driven right into the lava by riker in true JKova style. He
manages to take out a tVS RL in the process but the combined effect of the 3
failed quad runs is too much for LA. Over the last few minutes tVS holds control
again. Knowing full well that the only thing that could rob them of a map win
is a full map lock, LA simply do enough to keep that from happening and win
Player of the map
Inferno. He plays very solidly for the entire game and runs some important quads
Inferno gets first RL, nabbe gets quad. TVS floods Inferno at mega and kills
him, while nabbe picks up YA and arrives at RL after Rock has just taken it, and
Rock bores to nabbe. After nabbe gets YA and RL you'd think ?ok it's over?,
especially after his performance against GTG. But tVS keep nabbe pinned down at
mega with some nice flooding and GL/SNG spam, and he is unable to move to YA or
Meanwhile, riker has somehow managed to sneak his RL+mega combo to YA and grabs
it. TVS finally takes nabbe down and come close to getting riker too, but he
seems to be very much on top of his game and manages to stay alive and secure
the YA area for Lege Artis. He is finally taken down by yet more strong flooding
while trying to pick up the next quad. Thankfully nabbe has managed to pick up
mega, RL and YA in the mean time and holds the fort at GL/YA for a while until
he's taken down. The map is now in tVS control with mirage leading the way,
holding the mega/YA/RL combo that riker had just moments ago. Once again riker
shows his E1M2 prowess, playing some nice CS and finally launching an attack on
YA through spikes. Mirage takes him out though and holds the map for a short
while until almost boring on the YA platform and getting gunned down.
Milton takes over and gets a few nice quads in, and finally decides to attack
mega. He takes out 3 Lege Artis players at mega but nabbe is on point to pick up
his team mate's pack and takes out Milton.
Towards the end, Inferno has some very nice quad runs before being taken out by
a nice attack at YA. Riker saves LA once again though. Blazing through the map,
he takes out RL after RL and keeps tVS on the run. The remainder of the map is
pretty much about going through the motions, the match already decided.
Player of the map
Riker. Makes it look so easy taking out 3 RL players in a row. Bails LA out at
least 3 times in this map.
Overall, this match was extremely well played by both sides and really shows
what a good season we have in store, spectator-wise. I will upload the demos to
CHTV later so be sure to check them out.
If you find any factual or spelling mistakes , please point them out to me and
I'll fix them.
Hello and thanks for agreeing to do this interview!
Hi all quakers out there. It's always nice to answer some questions
and see that people are interested.
First, a few questions regarding tVS as a whole:
A lot of people were disappointed to see you not return after NQR6. Why did tVS
quit after having such a good season?
There was several reasons for not to continue quake and I'll try to
list few of those here. First of all: there is no single reason which
lead us to the decision to not to continue.
1. The state of div1. Waiting, waiting and waiting. Is there more to
say? It took ages to get prac and games up and running.
2. Connection issue. Tut.fi network lagged then a bit and a month
later it became totally unplayable so blAze and Ihminen couldn't
play at all.
3. Real life stuff. As we all are well above 20 years old now, there are
some other things going on in our lives than qw. School and family
A lot people are delighted to see you return to EQL2. Why did
A month ago ihminen tried some povdmm4 and said he owned all even he
had not played since LA game. So I jumped to server too and played
some pov. It was quite fun again. So we kind of got stuck in this game
again and thought maybe we could try some 4on4 too. So here we are ;)
What are your thoughts on EQL and "league
QuakeWorld" in general? Is it different now than it was back in the days of
The basic structure of EQL is quite the same as we saw in NQR, which I
find quite good. Just the lack of interest in learning new map in div1
is dissappointing. We all are afraid of loosing because you might not
know the new maps as good as some other clans.
The top in div1 is nowadays narrower than it used to be. And now when
FoM is out of the picture, the lack of topnotch clans is even bigger.
IMHO the level of teamplay today is not at the level it used to be
some 2-3 years ago. Clans don't play as much togetger anymore. New
clans come and go etc. But it's nice to see that there are still some
older clans going for the trophy like AQ and FS, just to name a couple.
This season you recruited Milton from SSC. Was it him who
approached you or the other way around and what were his reasons for joining
I think a couple years back at MindTrek LAN milton said to us that the
only clan he would leave ssc for is tVS. And the fact that we had only
3 active players without maga drove us to recruit a new player. It was
us to let Milton know our interest into recruiting him. So the first
approach came from our side and Milton did his own decision to join
tVS for EQL.
Your teamplay is among the best in the game. What makes tVS
so solid as a team?
According to my information we were the first clan out there to use
qizmo voice. Since then we have used voicecom to beat our rivals. I
think the experience in using voicecom into our advantage and the
fact that ihm,blaze and me have played many years together makes a
package that is quite hard to beat. And when Milton joined, there is no
doubt what a player like him can do with solid teammates.
A lot of people named you as their favourites to win EQL2. Do
you like being the favourite or would you rather be the dark horse?
We don't mind being the favourites. I have a feeling that we have
always been a (moral) favourite in public minds even we have not yet
won a single international tournament. And what makes us the
favourite? I think people enjoy our style. It's pretty
straighforward without too many tricky or complex tactics. I think we
are good example of what a solid teamplay can do against a clan with 4
Your game seems to be improving all the time. How do you like
your chances this season? Do you have enough to go all the way?
The more pracs we get the more better we will play. I hope that we all
have enough time together to prac few maps before every official game.
Then we will have a good chance to go for the victory.
And now for some more personal questions:
I understand Ihminen and Milton run most of the quads in tVS. Where do you think
you best fit in ? Are you the rock-solid "DM2 tele and DM3 RA only"
guy or the all-around support guy?
Now when Milton joined we have had to rethink some of our tactics. Now
we have 2 great quadrunners. My position have always been in
positional play, but in tight games it's not always possible to just
camp your own spot. During the years of play I think I've improved
quite a lot and I'm able adapt into different situations.
btw blAze is the dm3-RA guy not me
You just got back to playing QW with tVS. How has your long
hiatus affected your feel for the game ? Is it like riding a bicycle?
Getting back to the state of skill and routine after a break always
behind a hard work. We all lack mostly the routine which leads into
some stupid mistakes. And there is no shortcut for routine. You just
need to play a lot and think what you are doing. You just tend to
forget all the small things in the game. Where to shoot in different
situations, positioning etc. It takes time..
Do you believe in the QW-connoisseur mythology where a better
mouse+pad and the absolute optimal config and settings will make you a better
Better mouse+pad can't hurt you. But the differences between new
mouses aren't decisive. Config and settings will make you able to shoot
and move better, but you can't get any better if you don't practise.
Last but not least. some quick multiple choice questions:
Weapons: RL or shaft?
Maps: DM2, DM3 or E1M2?
Players: dag or fix?
Commentators: gaz or sassa?
DM2 tele: hover at NG or sit in the kurwahole?
neither but an active style of play covering all the spawns on the area
Women: Teen slut or mature slut?
I would not go for a slut.
Thanks for the interview mirage and good luck to tVS in
This week we got the unfortunate news that Fragomatic will not be participating
in EQL this season. This is certainly a disappointment since they were looking
very good in the EQL1 final. Hopefully they'll return next season and bring da
ruckus as it were. In other news, Firing Squad have found themselves having
lineup issues with Spoinka taking a break from the game and god knows what else.
They join AQ, DT and 3tk in the group of clans who have yet to play a league
game this season. AQ seems to play 3-4 pracs every night though so one can do
little but speculate as to the reasons behind their "inactivity".
On a more positive note, Division 1 was just bursting with activity this week. 3 matches were played
this week, including a game between GTG and LA. Here are last weeks games in a
reverse order of preference:
Leftovers vs Clan MalFunction (2 - 0)
This was a terrible game to spectate, even though the spam on the
"finnecam" was rather entertaining. Last week when cMF played with a
fix-angua-hlt-siv lineup they looked rock solid, which is a lot more than you
can say about their lineup in this game, angua-fifi-Zhin-vore. cMF were well and
truly "j?iss?" due to inactivity while l0, as we all know, are
currently hot as fuck. The one map that was played in this match isn't really
worth going over, and I wouldn't recommend watching the demo. After the first
map cMF had had enough and honestly who can blame them?
Leftovers vs the Viper Squad (0 - 2)
And now for something completely different. Like I said last week, tVS are
shaping up to be the team to beat this season. Now that mirage is back and
Milton has thawed out slightly, it will be interesting to see if anyone can
touch them on dm2. Having said that, l0 came mighty close in this game, denied
only by a blistering last five minutes by tVS.
The first map was l0's choice, dm3. As I said, Milton seems to have found his
stride once more and is certainly one of the strongest all-around players of
div1 at the moment. In dm3 he showed just that, leading tVS to a well-earned
victory. l0 were able to make reasonable resistance, especially around penta
spawns, but in the end never really threatened tVS' lead, and the map ended in a
comfortable 60-ish frag win for tVS.
For the second map, tVS unsurprisingly picked dm2. Now, at the moment tVS are
what you would call "very strong" on dm2. Give it a couple more weeks
and I don't think they can be beaten on it, expect maybe by dag. Leftovers gave
them a run for their money though, and the round was very tight all the way
through. One can't help but wonder what difference insane could have made had
his ping been reasonable. tVS started their comeback with around 5 minutes left
in the round and successfully cleaned up low rl a few times which was enough to
secure them a victory by the smallest of margins. I guess l0 was a bit hasty
with the sauna, or perhaps not hasty enough.
LegeArtis vs Griffins Tappra Gossar (2 - 0)
Game of the week right here folks. Not only was the game fairly even, there were
so many QW icons on the server I couldn't decide which POV to pick! For those of
you who have yet to watch the demos I'm going to give nabbe's POV my thumbs up.
The man is simply on fire here, especially on e1m2. It's like he couldn't make
the wrong decision if the wanted to! Also look out for LA's newest superstar
Aniol who secures the game for them by stealing not one but two quads right at the end, taking the wind out of griffins
sails. Up until that point it looked certain that GTG would be able to make up
the frags but Aniol was having none of it.
That's it for the games this week, let's hope the activity keeps rising like it
has thus far (one game last week, 3 games this week) and we'll surely be in for
a spectacular season.
It's Monday so I guess I'll write about the first week in Division 1. First,
some stuff I picked up spectating practice games along the week:
- tVS are getting stronger by the day and once mirage and maga return and get
some games in they will be the team to beat.
- Lege Artis were spotted on a server with some Russians and a Dane. It appeared
to be a game of tag and the Russian side was "it".
- 3tk are going to have a tough time this season.
- AntiQuad aren't looking half bad, especially Harvester and Nussi seem to be in
- Firing Squad remain stranded at the Swiss alps where they held a private
lan/training camp. They will take EQL by storm once reppie finds his snow
- GTG played some games and neither griffin nor mrlame look too out of shape.
- That's it.
As for actual league games, only one has been played thus far: cMF versus SD.
The game started off with a dm2 in which SuddenDeath got "fullen" and
proceeded to dominate the early moments of the match. Shortly after, siv decided
he's had enough and disconnected his computer from the Internet. Since the game
had been going on for a good 3 or so minutes, everybody kept playing and
expected siv to return, which he also did. He returned not once but several times, bringing his grand total of time spent on
the server to about 5 minutes by the end of the round. A short debate followed
in which cMF demanded that the map be replayed and SD resisted. After a short
discussion sassa showed great sportsmanship and agreed to a rematch.
So, dm2 once again. This time the start of the map favored cMF, and they very
quickly started building up a lead. SuddenDeath fought back valiantly, but cMF's
skilled quadrunners picked off their rocket launchers with surgical precision.
At the end, cMF won the map quite easily with fix racking up an impressive 76
The second map was e1m2. Even though The Castle of Angua did not get a new ruler
just yet, cMF certainly got a lesson in team play. SD were very impressive on
this map, especially when playing "off the ball" (without armor or a
decent weapon). They flooded cMF's rocket launchers like maniacs, provided
barriers of meat for their own to hide behind, and were just a big pain in the
ass for cMF. This brought them the map win.
To be honest, I don't remember that much about the 3rd map. It was dm3, cMF had
control for the first half and SD for the second half. At 18:00 or so cMF saw
that the game was won and decided to hit the sauna.
NOTICE: This is the old column that you have probably already
QuakeWorld has more lives than the average cat. This game died 5-10 times last
year alone (depending on who you talk to), and -- let's be honest here -- it's
more than likely to do the same in 2006.
I have been assigned to keep all of you posted on what's going on in Division 1
of EQL (hereinafter referred to simply as "div1") . Firstly, I would
like to draw your attention to the clans that will be playing in div1 this
season. CMF is back. So is Lege Artis. So is GTG. So is tVS. In short, div1
looks pretty damn good this season. Most of these clans and players really need
no introduction, but Horatio wrote roughly 3000 words on Division 2 so I can't
very well turn in 50. My predictions are based on the assumption that all clans
play all of their matches. In no particular order:
Strengths: AntiQuad has Lohjan Dag.
Weaknesses: AntiQuad does not let Lohjan Dag run quads in important semifinal
My prediction: Mid-table.
Strengths: ParadokS and javve have the potential to make a huge impact this
Weaknesses: Game-to-game performance. Can DT hold it together for the whole
My prediction: Mid-table.
Griffins Tappra Gossar
Strengths: GTG at it's best is like a well-oiled machine. Much will depend on
the performance of griffin and mrlame.
Weaknesses: If griffin and mrlame don't play, GTG is in trouble.
My prediction: Top 6.
Easy To Kill
Strengths: Self-confidence comes to mind.
Weaknesses: 3tk don't have a div1 line-up. Yes I totally went there.