Playoff Division 3 (4on4) | clan hafog troopers vs Quakeklan | 0 - 3
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Playoff Division 1 (2on2) | Summer Alliance vs Slackers | 2 - 0
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Playoff Division 3 (2on2) | Quakeklan vs Bukkake Samurai | 2 - 0
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Playoff Division 3 (4on4) | clan hafog troopers vs Team Freedom | 1 - 0
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Playoff Division 2 (2on2) | dogs vs Hippushnik | 1 - 0
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Playoff Division 2 (4on4) | dogs vs Hippushnik | 1 - 0
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Playoff Division 5.5 (4on4) | mmm.. gibbz vs Comfortably Numb | 3 - 0
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Playoff Division 1 (4on4) | sega gubbar vs Slackers | 0 - 3
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Playoff Division 3 (2on2) | SmackThatAss vs clan hafog troopers | 3 - 1
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Playoff Division 4a (4on4) | Div Sub-Zero vs Na Fianna.b | 0 - 3
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Views: 2713
Pages: 1 | Previous Next | Total of 44 comments | First Last comment first
#1 2008-04-29 22:15 by swi (79.136.38.XXX)
Yay! Let's see if people still plays qw in the summer.
#2 2008-04-29 22:23 by 1tsinen (83.102.109.XXX)
Ofc ppl will :)
#3 2008-04-30 07:42 by luckyshot (194.89.25.XXX)
Yo! I am searching for an active clan, so \msg me at irc
(nick luckyshot) if you are in need of a player. I am
finnish, but dont care about the nationality of the clan.
#4 2008-04-30 20:48 by Tiddles (83.100.248.XXX)
Can we add my maps to the map pool? My dad walked in when i
was having a wank and i shot my muck in his face.....oops
#5 2008-04-30 22:03 by buffy (83.100.248.XXX)
Yo! I am searching for an active clan, so \msg me at irc
(nick buffy) if you are in need of a player. I am spastic,
but dont care about the nationality of the clan.
#6 2008-05-01 12:48 by pleuraXeraphim (194.42.61.XXX)
Lads
If you are looking for a clan
Best to add a post here:
ht
tp://www.quakeworld.nu/forum/viewforum.php?id=11
Or for Rookies:
http://www.quakeworld.nu/forum/viewtopic.php?id=2949
#7 2008-05-02 02:58 by Stev (86.41.145.XXX)
Hot hot hot! Another league right on the heels of NQR!
Na Fianna.B are down some important players over the summer,
but the rest of us will do our best to show the other noobs
how to play qw. ;)
#8 2008-05-02 10:07 by blAze (217.152.87.XXX)
Is there a good reason why you ban ezQuake 1.8.3?
#9 2008-05-03 18:02 by Tiddles (83.100.248.XXX)
Ryan you up for some bum love m8?
#10 2008-05-03 19:50 by Stev (86.41.145.XXX)
Wait a minute. Isn't Saturday the 10th, not the 9th?
#11 2008-05-03 20:08 by Itsinen (83.102.109.XXX)
#10: True, signups closes the 10th.
#12 2008-05-05 20:21 by VVD (80.95.45.XXX)
> for 4on4: dm2, dm3, e1m2, cmt3, cmt4
cmt...
hm...
Our team never played this maps.
What about nqr11 system - 'each team must to choose
"Regular" or "Extended" map pool'?
#13 2008-05-05 23:46 by Hooraytio (90.229.186.XXX)
I agree, let clans decide if they wanna tb3 or any map
whatsoever, then kenya lovers can have a go at ruins,
schloss, cmt maps and what not.
why use badly designed cmt3 and 4 only? let kenya lovers
play eachother on any map they like instead. that would
really be a change from recent 4on4 tourneys
#14 2008-05-06 08:03 by LethalWiz (85.225.209.XXX)
As been said, forcing cmt-maps upon clans who don´t
wanna play them neither got the time to properly learn them
to be able to compete with kenya-loving clans, stand a big
risk of making those clans leave the tourney halfway thru or
could even explain why so few clans have signed at all
atm.
It´s up to you admins, but I see this as a big risk at
this time year when people just need one reason to enjoy the
sun and have a beer instead of staying at home playing
qw.
Really, think about it.
#15 2008-05-06 13:48 by Slajer (89.142.143.XXX)
Doesn\'t it get a bit boring to play the same 3 maps for
more than 10 years? :)
cmt3 and cmt4 have been around for quite some time now and i
find it highly unlikely that clans haven\'t found time to
learn them yet.
I don\'t like cmt3 that much but at least the
\"new\" maps make it a bit easier for newish teams
and players to get started when playing against older teams
and players.
#16 2008-05-06 14:06 by ÅV (80.244.193.XXX)
It's a dynamic game. Even if the maps don't change, the
situations on them will. :)
#17 2008-05-06 15:11 by trash (90.227.152.XXX)
#12 wrote "What about nqr11 system - 'each team must to
choose "Regular" or "Extended" map
pool'?"
This is not nqr, this is eql. As we have explained we wanted
to try something new and hopefully fun and expand the way we
play the game. If we never try we will never know if it
sux/is cool. We think that expanding the mappool with 2 old
maps (they have been around for ages) will give the matches
some edge. All i can say is,,dont like it? dont sign up. We
will not change the maps.
#18 2008-05-06 16:18 by 1tsinen (88.195.26.XXX)
To LW: The extended pool was fine... but the only thing was
that there were not really many clans to play extended
against. You've gotta remember that even if kenya is the
mappool not everybody plays kenya even if they are available
as maps.
Ps. I don't like cmt4 but very many players do like it, so I
respect it and are willing to play it.
#19 2008-05-06 16:53 by Kalma (88.112.65.XXX)
Make the map choosing rule so that each clan drops one map
of the 5, then play the remaining 3. That will limit
"home map abuse" where a clan that are good on
just one map will do well.
#20 2008-05-06 18:10 by Hooraytio (90.229.186.XXX)
that sounds good Kalma, but i dont think they qill change
anything, they just posted their new rules (8players) and
mappool (suckymaps) and didnt let ppl get a chance to give
feedback...
#21 2008-05-07 07:45 by VVD (80.95.45.XXX)
I have no time to play pracs on tb3, but u want to force me
play pracs on kenya.
I'm not "16 years old school-boy" and can't to
play pracs on kenya 6 hours per day. :-(
P.S. U are admin - u are always right. :-[
#22 2008-05-07 07:56 by blAze (217.152.87.XXX)
"new maps make it a bit easier for newish teams and
players to get started when playing against older teams and
players"
More maps make the game less professional. The more maps you
have, the lower standard of gameplay on them you'll get.
I've played CMT3 maybe once or twice (not a good map IMHO),
so my play in it will be more or less pointless running
around, with no tactics. Probably the same for many others.
#23 2008-05-07 08:50 by samon (195.205.147.XXX)
I agree with blAze. I don't like it that you force clans to
play kenya maps. Regular/extended map pool should be used in
this league like in NQR. Or "Make the map choosing rule
so that each clan drops one map of the 5, then play the
remaining 3" - that's a very good idea if you still
want to force clans to play kenya.
#24 2008-05-07 11:30 by Zalon (80.167.139.XXX)
#20 - Hooraytio and others
Please take a look at previous seasons of EQL, the so called
kenya maps have been in all seasons except for the first.
This is nothing new.
About changing the rules, there is a good reason why we
won't do this. We will however listen to the players/teams
that have participated in this season and form the next
season after their suggestions.
Just like we have done this season, people wanted shorter
seasons, less idle clans, and no constant changes that will
prolong the league's idle time.
If we were to change any rules now, we would first have to
ask the players what changes they want, then find a
compromise for what the different players have suggested,
then change the rules, then wait for another wave of whine
since the rules didn’t end up like EVERYONE wanted.
However, if this was a fantasy version of the quakeworld
scene, where we wouldn’t hear any new whine about the rule
changes, then we would still have a problem with changing
the rules. Since other players would want other rule changes
as well, now you got yours, and they will demand theirs;
Server settings, Ping issues, Clients, Scripts, Playoff
System... just have a look at the rules, and I’m sure there
is something else people disagree on.
All this would delay not only the signup, but also the
regular season, and we would end up just like last season,
with a long half-idle season and lots of idle clans.
We didn’t do changes to make you all sad; we made the
changes to comply with suggestions from last season, and to
build a fun summer season of EQL.
#25 2008-05-07 12:02 by Slajer (86.61.46.XXX)
"I've played CMT3 maybe once or twice (not a good map
IMHO), so my play in it will be more or less pointless
running around, with no tactics."
So you sink to a level of new clans, excellent, now we're on
equal grounds :)
All you top division teams will stick to your bellowed 3
maps anyway, so no fear in loosing any professionalism there
tbh.
#26 2008-05-07 12:42 by bps (81.235.187.XXX)
"I've played CMT3 maybe once or twice (not a good map
IMHO), so my play in it will be more or less pointless
running around, with no tactics."
Or maybe, when all this discussion have cooled down, you'll
realise that "no tactics" depends on the fact that
you haven't given the map a serious try - yet. You'll say
"oh well, let's call Topi & co for a tactic meeting
on cmt3" and write down a sassa-cmt3.txt, well hidden
in your deepest tVS-dungeons! And maybe you will even start
to like it, with the sun pouring in through your window
blinds...
#27 2008-05-07 13:03 by trash (90.227.152.XXX)
we dont "force" players to do anything. if you
dont want to play the 2 added (OLD) maps, then dont whine?
just dont sign up. Amazing how some players cant even think
of playing anything else then the 3 oldest maps in the
world. hey,,give it a try, you just might like it!
#28 2008-05-07 14:10 by blAze (217.152.87.XXX)
Let me just clear out that I'm not demanding any rule
changes, for me it's not a big deal. Just wanted to point
out a few things. :)
"So you sink to a level of new clans, excellent, now
we're on equal grounds :)"
That was my point exactly. So do we want that the quality of
gameplay in div1 matches sinks to div3-5 level? Is that what
specs and players want to see, instead of finetuned div1
gameplay in tb3. If that's the case, then there is no
problem.
#29 2008-05-07 14:14 by Hedgepig (84.203.144.XXX)
trash, why are you trying to silence people from giving
their feedback?
I have no problem with new maps. I just don't like it when
CMT3 and CMT4 are consistently rammed down our throats
against the will of the majority.
My own opinion on the CMT3 + CMT4 forced, I have no problem
with a kenya twinge to summer tourneys, if that is your
tradition. I would support that, but would sooner take
completely new maps, or even all kenya maps without TB3.
This would put a different slant to the cup, making it more
of a "fun-oriented" summer league instead.
Regarding the league admins' decision to not make public any
of the proposed changes before they were set in stone: I
think it was a very bad idea. I know Zalon's reasoning, you
did not want to delay the signups. That does not mean you
should exclude the public. You could give a 48 hour window
allowing for feedback, and following that, a 24 hour window
for admins to revise their decision.
Regarding Zalon's point: "Please take a look at
previous seasons of EQL, the so called kenya maps have been
in all seasons except for the first. This is nothing
new." This is a very worrying attitude. It allows a
handful of admins to force their preferences upon us, and
then use this as a precedent for doing so again in the
future. We are lucky that we still have the NQR to prevent
the veto of the EQL admins from standardising changes that
the majority do not want.
#30 2008-05-07 14:24 by blAze (217.152.87.XXX)
bps: "a serious try" is a long way from playing a
map for thousands of times over many years against top
clans. The fact remains that the quality of gameplay will be
very low compared to tb3. I don't think I'll ever like CMT3,
CMT4 is cool though although it could be simplified and
streamlined a bit. The penta e.g. is a bit too much of a
hassle. I'd replace e1m2 with CMT4 any day. :)
#31 2008-05-07 15:26 by 1tsinen (83.102.109.XXX)
Hedgepig: I don't understand that if we don't even have
almost any time to rewrite rules, we would have to listen to
the opinions if nobody has time after day X to write them.
Now the options of this season was: we make the rules fast
and don't ask questions and have a season OR then NO season
at all. We like to listen to people that's not the problem,
we just didn't have time for it. And if it would have been 2
days then somebody would have said: "I were on vacation
so make it 10 days" -> last eql. There are actually
reasons why we are strict right away with things this
season, we will probably not be in such a hurry for next
season. :/
#32 2008-05-07 15:29 by 1tsinen (83.102.109.XXX)
And about the kenyas... There haven't really been
"found" any new considerable kenyas instead of
cmt3/4. And trying to find new 4on4 kenya maps in should we
say ½ evening might be hard, especially when the
signups are open a short time and it would have been a new
map for everybody to learn in less than 2 weeks in that
case.
And to Blaze: Btw, think about the cmt maps -> your skill
level gets lower -> you get more pracs :)
#33 2008-05-07 15:36 by Kalma (88.112.65.XXX)
CMT maps tend to have big rooms and all item types. Instead
of this dm3-like pent+shaft+RA+YA deal, I'd rather see a map
closer to dm2 and/or e1m2 style.
I agree with Blaze about quality of games. Some NQR season
had custom maps in div1 - including finals. It was kind of a
sad sight when the players didn't even know where all the
spawns were and where to go at start... You might think that
div1 clans would care enough to learn basics of the maps in
play, but they don't. They are just as lazy as everyone else
when it comes to learning new maps.
#34 2008-05-07 18:25 by mushis (194.65.103.XXX)
the admins are trying their best and some of the changes are
really good. I'de like to see extended/regular map polls
though - the easiest way to everyone shut up :)
we all want the best for quake. thats nr. 1 - what we want
nr. 2 are our personal preferences.
#35 2008-05-07 18:29 by mushis (194.65.103.XXX)
I would like to see other custom 4on4 map being developed -
since cmt ones aren't so well accepted because they're all
big. one without shaft, smaller, with a "big room"
map makers where are you :D
#36 2008-05-07 19:38 by 1tsinen (83.102.109.XXX)
There is one thing I have to say about the kenyas. There has
only been "1 vote/team" all the seasons (afaik),
so even clans that could have included as an example 5
players that would like to play kenya, and 3 that doesn't
want to have to play kenya, probably voted no! Since those
who doesn't like the kenyas tend to be much more
"against" kenyas than those who like to play them
as a "must" -> the scores of these polls kind
of have sucked so far :) . So there should be a proper
"all players from the league vote". And maybe we
can arrange one during season so you can personally vote
your own opinion! This will ofc affect next EQL (and the
players that actually plays are the ones voting, not the
idling ones). Opinions on this one?
#37 2008-05-09 07:33 by Skillah (217.76.20.XXX)
Is there a limit of players you can assign to a team?
#38 2008-05-09 07:46 by Skillah (217.76.20.XXX)
nevermind,
just read the rules a bit better :)
"There is a player limit of 8 players/clan. With this
we hope to increase the activity on the scene."
#39 2008-05-09 16:58 by Hooraytio (89.160.23.XXX)
8 player limit is not a good idea... when will you get this?
#40 2008-05-10 00:52 by marvel (82.33.87.XXX)
good work guys look forward to the new system in place.
#41 2008-05-10 12:49 by 1tsinen (88.195.26.XXX)
Hoora: whine doesn't help atm, when will you get that?;)
#42 2008-05-10 12:58 by willgurht (213.114.133.XXX)
it's not whine, it's constructive critisism.
But yeah, now we have to decide who is our 8th players.
And might have to change later on. Cos someone else will
show up. But it aint that big of a problem.
#43 2008-05-10 19:33 by 1tsinen (83.102.109.XXX)
Considering the amount of that same sentence on irc/comments
allaround it's whine willg :)
#44 2008-05-11 08:54 by masai (62.142.195.XXX)
OMFG KALA IZ BACK!!!1
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