Important: All clans start out with 1000 points. Clans can NEVER lose points by playing games, they can only gain points.
The clan rank in the EQL ladder is decided by points (rating) and are accumulated by playing games. The point difference between the clans playing a game determines the amount of points at stake for that particular game. The game clan A: 2000p vs clan B: 1000p will have more points at stake than the game clan C: 1000p vs clan D: 1000p. It is easy to draw the conclusion that clans benefit from playing clans that are much better/worse than themselves as it will increase the amount of points at stake.
The clan losing the game will still receive points. Even if clan B with 1000p loses vs a clan A with 3000p, it will still gain some points. The point ratio between the clans is a good indicator on the score ratio required for both clans to receive approximately half the rating at stake. Clan A (3000p) will have to score (3000/1000) = 3 times as many frags as clan B (1000p) in the game to receive at least half of the points at stake. E.g. 600-200 (600/200 = 3) would satisfy that criteria. Anything less will probably mean that clan B will walk away from the game with a bigger share of the points.
Winning maps will also give you a bigger share of the points.
Two examples:
1) Clan A: 2000p, Clan B: 1000p.
Game ends 2-1 (500-250). There are 300 points at stake in this game. Clan A will receive 167 points and Clan B will receive 133.
2) Clan A: 1000p, Clan B: 1000p.
Game ends 2-1 (500-250). There are 150 points at stake in this game. Clan A will receive 100 points and Clan B will receive 50.
The procedure to calculate the distribution of points is as follows:
Rating at stake (RAS) = 100 * (Clan 1 points / Clan 2 points). For Clan A and B in example 1) this would be 100 * (2000 / 1000) = 200
Expected performance (EP) = Clan 1 points / (Clan 1 points + Clan 2 points). For Clan A in example 1) this would be 2000 / (2000 + 1000) = 0.67 For Clan B in example 1) this would be 1000 / (2000 + 1000) = 0.33
Actual performance (AP) = Clan 1 score / (Clan 1 score + Clan 2 score). For Clan A in example 1) this would be 500 / (500 + 250) = 0.67 For Clan B in example 1) this would be 250 / (500 + 250) = 0.33
Points for game score (PGS) = (AP / EP) * (RAS/2) For Clan A in example 1) this would be (0.67 / 0.67) * (200/2) = 100 For Clan B in example 1) this would be (0.33 / 0.33) * (200/2) = 100
Points for map wins (PMW) = (RAS / 6) * maps won For Clan A in example 1) this would be (200 / 6) * 2 = 67 For Clan B in example 1) this would be (200 / 6) * 1 = 33
Total points (TP) = PGS + PMW For Clan A in example 1) this would be 100 + 67 = 167 For Clan B in example 1) this would be 100 + 33 = 133
Special case: If one clan gets a negative score it will get AP = 0 and the other clan AP = 1. |