.: Played Games
Playoff Division 5J?garna vs Div Sub-Zero
0 - 3

Game info

Reported: 2007-06-19 Comments: 6 Today: 0
J?garna-Div Sub-Zero 54-122 @ DM3
J?garna-Div Sub-Zero 156-177 @ E1M2
J?garna-Div Sub-Zero 105-207 @ DM2
Playoff Division 2Death Dealers vs Slackers II
3 - 2

Game info

Reported: 2007-06-18 Comments: 19 Today: 0
Death Dealers-Slackers II 104-210 @ DM3
Death Dealers-Slackers II 175-220 @ E1M2
Death Dealers-Slackers II 196-165 @ DM2
Death Dealers-Slackers II 258-89 @ DM2
Death Dealers-Slackers II 281-103 @ E1M2
Playoff Division 4SmackThatAss vs MAGNUM
2 - 3

Game info

Reported: 2007-06-04 Comments: 17 Today: 0
SmackThatAss-MAGNUM 132-176 @ CMT3
SmackThatAss-MAGNUM 163-127 @ CMT4
SmackThatAss-MAGNUM 169-129 @ DM2
SmackThatAss-MAGNUM 116-174 @ DM3
SmackThatAss-MAGNUM 132-189 @ E1M2
Playoff Division 5J?garna vs In a Blaze
3 - 1

Game info

Reported: 1970-01-01 Comments: 5 Today: 0
J?garna-In a Blaze 173-109 @ DM3
J?garna-In a Blaze 153-175 @ DM2
Playoff Division 3Paranoia vs ChoseN
0 - 3

Game info

Reported: 1970-01-01 Comments: 1 Today: 0
Playoff Division 1Dota-Allstar-Guys vs Antiquad
3 - 0

Game info

Reported: 2007-05-28 Comments: 1 Today: 0
Playoff Division 2Death Dealers vs assassins
3 - 2

Game info

Reported: 2007-05-30 Comments: 15 Today: 0
Death Dealers-assassins 230-112 @ DM2
Death Dealers-assassins 153-234 @ E1M2
Death Dealers-assassins 153-149 @ DM3
Death Dealers-assassins 68-259 @ E1M2
Death Dealers-assassins 172-118 @ DM2
Playoff Division 1Dota-Allstar-Guys vs Slackers
3 - 1

Game info

Reported: 2007-05-28 Comments: 8 Today: 0
Dota-Allstar-Guys-Slackers 168-200 @ DM3
Dota-Allstar-Guys-Slackers 299-162 @ E1M2
Dota-Allstar-Guys-Slackers 179-171 @ DM2
Dota-Allstar-Guys-Slackers 197-149 @ DM3
Playoff Division 2Core vs Slackers II
0 - 3

Game info

Reported: 2007-05-21 Comments: 13 Today: 0
Core-Slackers II 140-162 @ DM3
Core-Slackers II 106-257 @ DM2
Core-Slackers II 186-266 @ E1M2
Playoff Division 3Ballistic vs Demolition Crew
3 - 0

Game info

Reported: 2007-05-20 Comments: 4 Today: 0
Ballistic-Demolition Crew 179-91 @ DM3
Ballistic-Demolition Crew 248-149 @ DM2
Ballistic-Demolition Crew 232-157 @ E1M2
.: Upcoming games
No matches have been played so far.
.: Comments

Sign up for EQL5

2007-02-24 01:09 by term

The registration for European Quake League season 5 is now open. We will close it on Sunday the 11th of March at 23:59CET and start EQL5 on Monday the 12th. Thanks to our new php-coder and admin Premortem, we will have fragstats in EQL5!

We know that many players would like to finish NQR10 before this but there is simply not enough weeks left before the summer to do that. Our goal is 40 teams in 5 divisions and we hope that it is realistic.

New this season is a preliminary schedule based on each team choosing 3 weekdays that suits them. The final goal is a fixed schedule but for now it will be used as a guideline. Teams should however always re-schedule matches using the team-login so that we have an up to date schedule!

Fakeshaft/truelightning will be allowed.

Comments

Pages: 1 | Previous Next | Total of 22 comments | First Last comment first


#1 2007-02-25 22:49 by Term (85.226.178.XXX)

Seems like the new code has some bugs ;) The poll is not updated and the teams page have errors. Premortem or ?keVader will fix this as soon as they can.

#2 2007-02-25 23:46 by PreMorteM (129.241.215.XXX)

Polls are fixed, but fragstats will probably have some error until the league start. But It will be top notch by then. I promise :E

#3 2007-02-25 23:52 by Defcon 5 (85.124.4.XXX)

Nice admins for allowing Fakeshaft. You did a big step torward fresh QW.

#4 2007-02-25 23:54 by Sassa (85.228.80.XXX)

Im against it and I will do everything I can to prevent it to be allowed ? sassa

hehe

#5 2007-02-26 08:58 by B1aze (212.5.80.XXX)

Fakeshaft allowed?
More players will drop qw :( .

#6 2007-02-26 09:07 by Term (85.226.178.XXX)

The ezquake security thing don't stop me from using fakeshaft with linux version v1514 (and v1754 don't work at all in Linux).

I don't know about other combinations of ezquake versions and OS:s but if we can't stop everyone from using it there is little point in this debate.

#7 2007-02-26 12:10 by B1aze (212.5.80.XXX)

hacked(by Bigfoot) ezq security for linux ver 1514 allow me to use aimbot. So lets allow any custom build of client.

#8 2007-02-26 12:14 by ?ke Vader (90.227.94.XXX)

It's possible to make your own fakeshaft using all the HUD commands or a custom crosshair. Banning it now would only be silly with those kind of possibilites.

#9 2007-02-26 12:45 by mushi (62.48.149.XXX)

blaze, don't suppose you can fool ppl with aimbots anymore :) its easy to recognize when you know where to look

#10 2007-02-26 12:46 by mushi (62.48.149.XXX)

regarding last comment: i know, the 1st cheater i caught was back in 1998 :) some others followed

#11 2007-02-26 13:28 by Term (85.226.178.XXX)

#7 I have original ez security module.

#12 2007-02-26 13:34 by Hooraytio (89.160.23.XXX)

why do ppl dislike fakeshaft in 4on4?
HEY WE ONLY PLAY ONE MAP WITH LG?
maybe 3 if ppl vote for cmt maps but who cares its not like shaft will change the outcome vs better tp or other skills...

#13 2007-02-27 11:27 by quinn (84.248.159.XXX)

You have painted your world in black'n'white and it is not attractive to people who can still see other colors.. allow cmt maps, thank you.

#14 2007-02-27 14:40 by Sassa (85.225.113.XXX)

quinn, its up to you (the players) to decide if you want or dont want more maps in your div!

We will not slow it down, just let you decide

enjoy

#15 2007-02-27 16:11 by Term (85.226.178.XXX)

correction, ezquake v1517 not v1514.

#16 2007-02-27 17:35 by JohnNy_cz (195.113.25.XXX)

Security module has nothing to do with the rulesets. Also by "v1754 don't work at all in Linux" he ment that sound is not working in linux for him.

#17 2007-02-27 20:30 by killy (83.70.166.XXX)

ezquake 1754 working fine for me in Linux.

#18 2007-02-27 21:56 by quinn (84.248.159.XXX)

sassa, yea the comment was directed to the community, not the admins, my bad :)

#19 2007-03-01 08:52 by B1aze (212.5.80.XXX)

aha, Johnny means that Term don't use -ruleset smackdown when he start ezquake.
So, f_ruleset will show it.

#20 2007-03-01 10:35 by Kalma (88.115.43.XXX)

He is using ruleset. Seems like a bug in Linux version. In Windows you get the "cl_fakeshaft is write protected"-message.

#21 2007-03-01 10:37 by Term (85.226.178.XXX)

#16 i fail to see the difference, if it was video that did not work I'd say that the client is not working too.

#19 no, I do everything by the book, it's a bug. http://werty.or g/~term/ezquake004.jpg

#22 2007-03-12 09:40 by Term (85.226.178.XXX)

I actually got it working too, using an older kernel (2.6.12), older alsa-libs (1.0.8-3) and possible some other older stuffs too, dunno which one of them that did it for me tho.


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