.: Played Games
Playoff Division 5J?garna vs Div Sub-Zero
0 - 3

Game info

Reported: 2007-06-19 Comments: 6 Today: 0
J?garna-Div Sub-Zero 54-122 @ DM3
J?garna-Div Sub-Zero 156-177 @ E1M2
J?garna-Div Sub-Zero 105-207 @ DM2
Playoff Division 2Death Dealers vs Slackers II
3 - 2

Game info

Reported: 2007-06-18 Comments: 19 Today: 0
Death Dealers-Slackers II 104-210 @ DM3
Death Dealers-Slackers II 175-220 @ E1M2
Death Dealers-Slackers II 196-165 @ DM2
Death Dealers-Slackers II 258-89 @ DM2
Death Dealers-Slackers II 281-103 @ E1M2
Playoff Division 4SmackThatAss vs MAGNUM
2 - 3

Game info

Reported: 2007-06-04 Comments: 17 Today: 0
SmackThatAss-MAGNUM 132-176 @ CMT3
SmackThatAss-MAGNUM 163-127 @ CMT4
SmackThatAss-MAGNUM 169-129 @ DM2
SmackThatAss-MAGNUM 116-174 @ DM3
SmackThatAss-MAGNUM 132-189 @ E1M2
Playoff Division 5J?garna vs In a Blaze
3 - 1

Game info

Reported: 1970-01-01 Comments: 5 Today: 0
J?garna-In a Blaze 173-109 @ DM3
J?garna-In a Blaze 153-175 @ DM2
Playoff Division 3Paranoia vs ChoseN
0 - 3

Game info

Reported: 1970-01-01 Comments: 1 Today: 0
Playoff Division 1Dota-Allstar-Guys vs Antiquad
3 - 0

Game info

Reported: 2007-05-28 Comments: 1 Today: 0
Playoff Division 2Death Dealers vs assassins
3 - 2

Game info

Reported: 2007-05-30 Comments: 15 Today: 0
Death Dealers-assassins 230-112 @ DM2
Death Dealers-assassins 153-234 @ E1M2
Death Dealers-assassins 153-149 @ DM3
Death Dealers-assassins 68-259 @ E1M2
Death Dealers-assassins 172-118 @ DM2
Playoff Division 1Dota-Allstar-Guys vs Slackers
3 - 1

Game info

Reported: 2007-05-28 Comments: 8 Today: 0
Dota-Allstar-Guys-Slackers 168-200 @ DM3
Dota-Allstar-Guys-Slackers 299-162 @ E1M2
Dota-Allstar-Guys-Slackers 179-171 @ DM2
Dota-Allstar-Guys-Slackers 197-149 @ DM3
Playoff Division 2Core vs Slackers II
0 - 3

Game info

Reported: 2007-05-21 Comments: 13 Today: 0
Core-Slackers II 140-162 @ DM3
Core-Slackers II 106-257 @ DM2
Core-Slackers II 186-266 @ E1M2
Playoff Division 3Ballistic vs Demolition Crew
3 - 0

Game info

Reported: 2007-05-20 Comments: 4 Today: 0
Ballistic-Demolition Crew 179-91 @ DM3
Ballistic-Demolition Crew 248-149 @ DM2
Ballistic-Demolition Crew 232-157 @ E1M2
.: Upcoming games
No matches have been played so far.
.: Death Dealers vs assassins
Playoff Division 2Reported: 2007-05-30 02:05Week: 10
.: Played Maps
DM2 - Claustrophobolis
Death Dealers: 230assassins: 112
278.jpg
Submitted data
blasp (daub)73
avenger (orochimaru)63
moltas52
plast (aka 4)42
Daan37
ono (madlax)28
Inferno25
dahmer22
E1M2 - Castle of the Damned
Death Dealers: 153assassins: 234
279.jpg
Submitted data
moltas60
avenger (orochimaru)45
keyser (mr brightside)24
plast (aka 4)24
Inferno70
ono (madlax)60
dahmer54
Daan50
DM3 - The Abandoned Base
Death Dealers: 153assassins: 149
280.jpg
Submitted data
avenger (orochimaru)52
moltas44
plast (aka 4)29
blasp (daub)28
Inferno45
Daan43
dahmer31
ono (madlax)30
E1M2 - Castle of the Damned
Death Dealers: 68assassins: 259
281.jpg
Submitted data
blasp (daub)22
moltas22
avenger (orochimaru)14
plast (aka 4)10
Inferno82
ono (madlax)74
Daan53
dahmer50
DM2 - Claustrophobolis
Death Dealers: 172assassins: 118
282.jpg
Submitted data
blasp (daub)55
plast (aka 4)47
avenger (orochimaru)42
moltas28
Daan33
ono (madlax)31
dahmer30
Inferno24
.: Comments
Pages: 1 | Previous Next | Total of 15 comments | First Last comment first

#1 2007-05-30 02:27 by ?ke Vader (90.227.94.XXX)

Was a good game to watch, well played by both teams. I'll sort out the commentary stuff tomorrow hopefully.

#2 2007-05-30 03:20 by zero (213.16.120.XXX)

both team played very good on their homemaps, and dm3 was a real thrillers! ggs

#3 2007-05-30 04:18 by Troll (89.79.210.XXX)

Widze ze jednak trzeba wrocic i sprowadzic uber whine plasta na ziemie :D

GJ

#4 2007-05-30 09:42 by blasphemer (87.207.107.XXX)

nice games, e1m2 map is gay, lotsa laugh tho :D and check this out :D moltie ftw :D http://img217.imageshack.us/img217/314/ezquake087zm7.jpg

#5 2007-05-30 10:15 by Hagge (85.24.185.XXX)

I don't really understand what's supposed to be so funny :E seems like ggs! so, sr2 vs d2 in the final?

#6 2007-05-30 10:35 by blasphemer (87.207.107.XXX)

DO OSMETHUIDN with quda (c) moltas

#7 2007-05-30 11:24 by GX (153.19.221.XXX)

wow so hot game. Game on dm3 was cool, e1m2 hah, pro polish tactics on e1m2 doesnt work. dm2 eazy way.
gg hf

#8 2007-05-30 11:42 by JohnNy_cz (195.113.25.XXX)

Seems like the clear decider here was the third map.

#9 2007-05-30 13:20 by serox (217.150.108.XXX)

Well done both teams! My PC is fukt if any1 is wondering where I am. Will be back in I hope under 10 days.

Look forward to seeing the demos.

#10 2007-05-30 21:30 by plast (83.13.196.XXX)

assassins have lately become my favourite swedish clan - they agree to play late (when we got most bearable pings), they don't whine, they don't delay games, they don't have average 13ms ping, they ain't mean or even rude, they just come, play and say gg <3

we expected this game to be very hard for several reasons, first of all serox the nasty brit was still unavailable, avenger just returned from 9th month army survival several days ago, moltas just bought a new monitor yesterday (switching from crt to lcd is never easy!), keyser turned qw tonight for the first time in more than a month and i haven't played with ping different than 25ms since our last eql game (middle of april), also the overall shape is somewhat always different in the end of the may/summer than during the regular season... so eventually having only one really good player (blasp aka daub) we just hoped that assassins are gonna have similiar dilemmas so it could get even...

but then, suddenly ;), it turned out that they brought their best lineup with mighty inferno and ono plus dahmer and daan - this evening just wasn't supposed to go easy...


chapter 1, openopholis
we had good start (quad+rl) and we made good use of that, assassins started to defend in low and it stayed this way for almost all game as we weren't able to make full lock and they weren't able to take tele/q back, our full lead from start to end, good opening for this - as it turned out - long evening


chapter 2, bright side of the castle
keyser replaced blasp at this one as he had more stable ping and a lot more of castle experiences which we were counting on :) unfortunately keyser's shape ain't these days what it used to be when he played for fs (inactivity sux :<), so he couldn't beat swedes alone and the rest of us just wasn't good enough to help him... this game started funny cause no one had spawn in rl, it was taken in 0:24 by dahmer and it confused us very much so we weren't able to time it properly for long time (always 5 secs too late and waiting for 25 ;)), we eventually stole a quad or two and managed to decrease assassins lead to 30 frags but then we rushed to much and their advantage started to increase again, it stayed this way till the very end


chapter 3, assassinated luck
if that was possible i would put good amount of money before the game started on this map as the real decider of the match... the game was very even from the start - we got quad and rl, assassins took penta and lg, dying fast our quad didn't give us any real adantage so they took the lead in the early stage of the game, but it was never more than 20 frags... avenger played this part quite smart and he eventually even managed to steal 2nd penta and my bore-rlpack, that alone let us to take 2nd breath and assassins lead was curbed to only 12 frags with 10 remaining minutes

with 3 rls and having ra/q more less secured we were quite sure to take 3rd penta and make a nice lock to get the lead but hey, surprise: http://img529.imageshack.us/img529/6486/ezquake088tj4.j pg :) rl + 2xlg ain't something you like when you trying to make penta-stealing from window... i died instantly and since only sg-blsp decided to help assassins took the 3rd penta... the only good thing out if it was that we still had two 200/100/rls wandering around...

for the first time in this game we took the lead in 13th minute and by 4th penta we were leading with 26 frags, this time we were a bit smarter and attacked penta from 2 sides at once killing enemy rls during the process (http://img118.imageshack.us/img118/4876/ezquake088aqg1.jpg) , we managed to take ra/q after that and this gave us 2 precious minutes, cause they overtook the map 3 minutes before the end while we were leading with 30 frags... valla alone makes 30 frags in a minute (eql4 vs us :E) so it was quite dangerous to start hiding so early, but we tried it and it eventually worked out somehow this time, pure luck :D


chapter 4, dark side of the castle
we forgot to call mr brightside this time and it weren't good for us, besides first even minutes no big story here, assassins locked it and didn't let us do anything, in the middle of the game we started telling jokes so the rest of the game passed in nice atmoshpere ;)


chapter 5, decideropholis
the game started well - avenger took high-rl+q and killed enemy rl, we also took next 2 rls... lock? almost... i guess at this point each of us was kinda tired because from this moment instead of locking the map (3 rls vs 0 rls) we let assassins to take low under their control - even though avenger took next two quads he couldn't get all enemies in low and they harrased us at high-rl all the time for next 4-5 minutes, moltas was so irritated that we can't get rid of that attacks that he actually whined during the game which he usually ain't doing :D, "DO OSMETHUIDN with quda (c) moltas" (http://img217.imageshack.us/img217/314/ezquake087zm7.jpg) :D

60:36 after 5 minutes - only 24 frags of advantage in 5 minutes, thats not what i call lock... in 9th minute something weird happened and we lost tele/quad, i retreated to low and the rest died (pff amateurs ;E), at this moment we had ~50 frags of advantage which isn't safe at all when it's not even half of the game but we couldn't risk the loss of last rl so we barricaded in low/ramh and successive were trying to get more rls and nip enemy quad attacks in the bud, the plan was going not bad, our advantage of ~50 frags stayed untouched for next 3-5 minutes and we were getting more rls with every minute, but lack of rox in low/ramh with 4 people around can really hurt, so eventually we all had rl with 0-3 rox :)

in the meantime we tried to jump over to tele-high/gl-mh but it wasn't easy since there always was enemy around, eventually it worked out, our efforts were rewarded, more - we even managed to take quad and kill some of enemy rls, but somehow they still managed to outkill us and take next quad... yet we stole them several precious minutes and with only 3-4 left they had to make full attack if they wanted to win the game... but that was our home map, not theirs, so we didn't let them ;)


ggs!

#11 2007-05-30 21:30 by plast (83.13.196.XXX)

zomg this is long
i won
:D

#12 2007-05-30 21:55 by [dc]panczo (87.105.250.XXX)

o kurde plast jaka popisowka! :E

#13 2007-05-31 12:50 by TheEvilDog (62.65.2.XXX)

Nice report plast, see you in finals :P

#14 2007-06-06 00:09 by pooll (70.169.18.XXX)

plast ktos ci dyktuje to co piszesz?!
gg anyway

#15 2007-06-06 01:20 by plast (83.13.196.XXX)

czemu mialby mi ktos dyktowac? :D


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