Playoff Division 5 | J?garna vs Div Sub-Zero | 0 - 3
| ||||||||||||||
Playoff Division 2 | Death Dealers vs Slackers II | 3 - 2
| ||||||||||||||
Playoff Division 4 | SmackThatAss vs MAGNUM | 2 - 3
| ||||||||||||||
Playoff Division 5 | J?garna vs In a Blaze | 3 - 1
| ||||||||||||||
Playoff Division 3 | Paranoia vs ChoseN | 0 - 3
| ||||||||||||||
Playoff Division 1 | Dota-Allstar-Guys vs Antiquad | 3 - 0
| ||||||||||||||
Playoff Division 2 | Death Dealers vs assassins | 3 - 2
| ||||||||||||||
Playoff Division 1 | Dota-Allstar-Guys vs Slackers | 3 - 1
| ||||||||||||||
Playoff Division 2 | Core vs Slackers II | 0 - 3
| ||||||||||||||
Playoff Division 3 | Ballistic vs Demolition Crew | 3 - 0
|
DM2 - Claustrophobolis | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Death Dealers: 230 | assassins: 112 | ||||||||||||||||
Submitted data | |||||||||||||||||
|
| ||||||||||||||||
E1M2 - Castle of the Damned | |||||||||||||||||
Death Dealers: 153 | assassins: 234 | ||||||||||||||||
Submitted data | |||||||||||||||||
|
| ||||||||||||||||
DM3 - The Abandoned Base | |||||||||||||||||
Death Dealers: 153 | assassins: 149 | ||||||||||||||||
Submitted data | |||||||||||||||||
|
| ||||||||||||||||
E1M2 - Castle of the Damned | |||||||||||||||||
Death Dealers: 68 | assassins: 259 | ||||||||||||||||
Submitted data | |||||||||||||||||
|
| ||||||||||||||||
DM2 - Claustrophobolis | |||||||||||||||||
Death Dealers: 172 | assassins: 118 | ||||||||||||||||
Submitted data | |||||||||||||||||
|
|
#1 2007-05-30 02:27 by ?ke Vader (90.227.94.XXX)
Was a good game to watch, well played by both teams. I'll
sort out the commentary stuff tomorrow hopefully.
#2 2007-05-30 03:20 by zero (213.16.120.XXX)
both team played very good on their homemaps, and dm3 was a
real thrillers! ggs
#3 2007-05-30 04:18 by Troll (89.79.210.XXX)
Widze ze jednak trzeba wrocic i sprowadzic uber whine plasta
na ziemie :D
GJ
#4 2007-05-30 09:42 by blasphemer (87.207.107.XXX)
nice games, e1m2 map is gay, lotsa laugh tho :D and check
this out :D moltie ftw :D http://img217.imageshack.us/img217/314/ezquake087zm7.jpg
#5 2007-05-30 10:15 by Hagge (85.24.185.XXX)
I don't really understand what's supposed to be so funny :E
seems like ggs! so, sr2 vs d2 in the final?
#6 2007-05-30 10:35 by blasphemer (87.207.107.XXX)
DO OSMETHUIDN with quda (c) moltas
#7 2007-05-30 11:24 by GX (153.19.221.XXX)
wow so hot game. Game on dm3 was cool, e1m2 hah, pro polish
tactics on e1m2 doesnt work. dm2 eazy way.
gg hf
#8 2007-05-30 11:42 by JohnNy_cz (195.113.25.XXX)
Seems like the clear decider here was the third map.
#9 2007-05-30 13:20 by serox (217.150.108.XXX)
Well done both teams! My PC is fukt if any1 is wondering
where I am. Will be back in I hope under 10 days.
Look forward to seeing the demos.
#10 2007-05-30 21:30 by plast (83.13.196.XXX)
assassins have lately become my favourite swedish clan -
they agree to play late (when we got most bearable pings),
they don't whine, they don't delay games, they don't have
average 13ms ping, they ain't mean or even rude, they just
come, play and say gg <3
we expected this game to be very hard for several reasons,
first of all serox the nasty brit was still unavailable,
avenger just returned from 9th month army survival several
days ago, moltas just bought a new monitor yesterday
(switching from crt to lcd is never easy!), keyser turned qw
tonight for the first time in more than a month and i
haven't played with ping different than 25ms since our last
eql game (middle of april), also the overall shape is
somewhat always different in the end of the may/summer than
during the regular season... so eventually having only one
really good player (blasp aka daub) we just hoped that
assassins are gonna have similiar dilemmas so it could get
even...
but then, suddenly ;), it turned out that they brought their
best lineup with mighty inferno and ono plus dahmer and daan
- this evening just wasn't supposed to go easy...
chapter 1, openopholis
we had good start (quad+rl) and we made good use of that,
assassins started to defend in low and it stayed this way
for almost all game as we weren't able to make full lock and
they weren't able to take tele/q back, our full lead from
start to end, good opening for this - as it turned out -
long evening
chapter 2, bright side of the castle
keyser replaced blasp at this one as he had more stable ping
and a lot more of castle experiences which we were counting
on :) unfortunately keyser's shape ain't these days what it
used to be when he played for fs (inactivity sux :<), so
he couldn't beat swedes alone and the rest of us just wasn't
good enough to help him... this game started funny cause no
one had spawn in rl, it was taken in 0:24 by dahmer and it
confused us very much so we weren't able to time it properly
for long time (always 5 secs too late and waiting for 25
;)), we eventually stole a quad or two and managed to
decrease assassins lead to 30 frags but then we rushed to
much and their advantage started to increase again, it
stayed this way till the very end
chapter 3, assassinated luck
if that was possible i would put good amount of money before
the game started on this map as the real decider of the
match... the game was very even from the start - we got quad
and rl, assassins took penta and lg, dying fast our quad
didn't give us any real adantage so they took the lead in
the early stage of the game, but it was never more than 20
frags... avenger played this part quite smart and he
eventually even managed to steal 2nd penta and my
bore-rlpack, that alone let us to take 2nd breath and
assassins lead was curbed to only 12 frags with 10 remaining
minutes
with 3 rls and having ra/q more less secured we were quite
sure to take 3rd penta and make a nice lock to get the lead
but hey, surprise: http://img529.imageshack.us/img529/6486/ezquake088tj4.j
pg :) rl + 2xlg ain't something you like when you trying
to make penta-stealing from window... i died instantly and
since only sg-blsp decided to help assassins took the 3rd
penta... the only good thing out if it was that we still had
two 200/100/rls wandering around...
for the first time in this game we took the lead in 13th
minute and by 4th penta we were leading with 26 frags, this
time we were a bit smarter and attacked penta from 2 sides
at once killing enemy rls during the process
(http://img118.imageshack.us/img118/4876/ezquake088aqg1.jpg)
, we managed to take ra/q after that and this gave us 2
precious minutes, cause they overtook the map 3 minutes
before the end while we were leading with 30 frags... valla
alone makes 30 frags in a minute (eql4 vs us :E) so it was
quite dangerous to start hiding so early, but we tried it
and it eventually worked out somehow this time, pure luck
:D
chapter 4, dark side of the castle
we forgot to call mr brightside this time and it weren't
good for us, besides first even minutes no big story here,
assassins locked it and didn't let us do anything, in the
middle of the game we started telling jokes so the rest of
the game passed in nice atmoshpere ;)
chapter 5, decideropholis
the game started well - avenger took high-rl+q and killed
enemy rl, we also took next 2 rls... lock? almost... i guess
at this point each of us was kinda tired because from this
moment instead of locking the map (3 rls vs 0 rls) we let
assassins to take low under their control - even though
avenger took next two quads he couldn't get all enemies in
low and they harrased us at high-rl all the time for next
4-5 minutes, moltas was so irritated that we can't get rid
of that attacks that he actually whined during the game
which he usually ain't doing :D, "DO OSMETHUIDN with
quda (c) moltas"
(http://img217.imageshack.us/img217/314/ezquake087zm7.jpg)
:D
60:36 after 5 minutes - only 24 frags of advantage in 5
minutes, thats not what i call lock... in 9th minute
something weird happened and we lost tele/quad, i retreated
to low and the rest died (pff amateurs ;E), at this moment
we had ~50 frags of advantage which isn't safe at all when
it's not even half of the game but we couldn't risk the loss
of last rl so we barricaded in low/ramh and successive were
trying to get more rls and nip enemy quad attacks in the
bud, the plan was going not bad, our advantage of ~50 frags
stayed untouched for next 3-5 minutes and we were getting
more rls with every minute, but lack of rox in low/ramh with
4 people around can really hurt, so eventually we all had rl
with 0-3 rox :)
in the meantime we tried to jump over to tele-high/gl-mh but
it wasn't easy since there always was enemy around,
eventually it worked out, our efforts were rewarded, more -
we even managed to take quad and kill some of enemy rls, but
somehow they still managed to outkill us and take next
quad... yet we stole them several precious minutes and with
only 3-4 left they had to make full attack if they wanted to
win the game... but that was our home map, not theirs, so we
didn't let them ;)
ggs!
#11 2007-05-30 21:30 by plast (83.13.196.XXX)
zomg this is long
i won
:D
#12 2007-05-30 21:55 by [dc]panczo (87.105.250.XXX)
o kurde plast jaka popisowka! :E
#13 2007-05-31 12:50 by TheEvilDog (62.65.2.XXX)
Nice report plast, see you in finals :P
#14 2007-06-06 00:09 by pooll (70.169.18.XXX)
plast ktos ci dyktuje to co piszesz?!
gg anyway
#15 2007-06-06 01:20 by plast (83.13.196.XXX)
czemu mialby mi ktos dyktowac? :D
Note
On this site we log the IP of all users who post comments on matches/articles.