.: Played Games
Division 1KOFF vs Suddendeath
0 - 2

Game info

Reported: 2007-12-23 Comments: 1 Today: 0
Division 5Respawn Addicts vs Vitun Kova Bosse
2 - 0

Game info

Reported: 2007-12-23 Comments: 3 Today: 0
Respawn Addicts-Vitun Kova Bosse 161-100 @ DM3
Respawn Addicts-Vitun Kova Bosse 259-113 @ DM2
Division 4SmackThatAss vs OldOnes
2 - 0

Game info

Reported: 2007-12-19 Comments: 4 Today: 0
SmackThatAss-OldOnes 208-169 @ E1M2
SmackThatAss-OldOnes 193-124 @ DM2
Division 4Chosen vs MAGNUM
2 - 0

Game info

Reported: 2007-12-16 Comments: 1 Today: 0
Chosen-MAGNUM 157-134 @ DM2
Chosen-MAGNUM 260-47 @ E1M2
Division 5Allans Vittnen vs Respawn Addicts
1 - 2

Game info

Reported: 2007-12-11 Comments: 9 Today: 0
Allans Vittnen-Respawn Addicts 98-142 @ DM3
Allans Vittnen-Respawn Addicts 189-62 @ E1M2
Allans Vittnen-Respawn Addicts 75-170 @ DM2
Division 5Vitun Kova Bosse vs na fianna
0 - 2

Game info

Reported: 2007-12-10 Comments: 3 Today: 0
Vitun Kova Bosse-na fianna 94-190 @ DM3
Vitun Kova Bosse-na fianna 77-281 @ E1M2
Division 5na fianna vs Allans Vittnen
2 - 1

Game info

Reported: 2007-12-09 Comments: 6 Today: 0
na fianna-Allans Vittnen 172-105 @ DM3
na fianna-Allans Vittnen 118-250 @ E1M2
na fianna-Allans Vittnen 150-72 @ DM2
Division 4Pimps vs EnemyQuad
1 - 2

Game info

Reported: 2007-12-09 Comments: 4 Today: 0
Pimps-EnemyQuad 156-150 @ DM3
Pimps-EnemyQuad 151-210 @ DM2
Pimps-EnemyQuad 150-262 @ E1M2
Division 4osams vs Chosen
2 - 0

Game info

Reported: 2007-11-24 Comments: 8 Today: 0
osams-Chosen 162-135 @ DM2
osams-Chosen 175-146 @ DM3
Division 1Slackers vs Suddendeath
2 - 0

Game info

Reported: 2007-11-25 Comments: 6 Today: 0
Slackers-Suddendeath 199-130 @ DM3
Slackers-Suddendeath 233-154 @ E1M2
.: Upcoming games
No matches have been played so far.
.: Rules
Clients allowed

fuhQuake v0.31 (Build 675) (eQuake package) with -ruleset smackdown -norjscripts
mQWCL 0.96 with -noscripts
ezQuake v1754 or v1.8.2 with -ruleset smackdown -norjscripts

In order for -ruleset smackdown to work you need the proper security module installed.


Maps and match procedure

Both clans make their choice of map before the first round starts. The second team to chose may NOT PICK THE SAME MAP as the first team and the third map will be the map that hasn't been played.

If clans can't agree on which clan will choose map first, use "/cmd random clan1 clan2". The clan that did not choose the first map will be the first clan to eliminate a map when it comes to the decider.

Regarding divisions with 5 maps: First there will be 5 maps to pick from even in the playoff or qualification matches. Secondly the 3rd map (the decider) in the regular season will be chosed by elimination from the remaining 3 maps. ie do not have to be one of tb3 and no map can be played twice.

Regarding playoff with with best of 5 (tb3) maps: Play first three maps like normal, ie all tb3. The team that is down by one map will pick the 4th map and no map can be played 3 times.


Server and minping settings

Choice of server should be suitable for both clans. If clans can't agree on server minping can be used (/cmd minping xx). The value for the minping must not be higher than the lowest pinging player in the highest pinging team, unless both teams agree otherwise.

If the clan with lower ping wants, they can reroute via qizmos to raise their ping (but not the minping!) and thus minping won't have to be used. Admins can however change the rules if they think its unfair in some games! so if u got ping problems call on an admin.

Fallbunny OFF (changed, same as previous seasons)

Teamoverlay can only be used in "Division rookie"

Scripting

EQL does not allow any movement scripting, such as kfjump or selfbuilt rocketjumping.

cl_fakeshaft will be allowed in EQL


Clan Restrictions

A player may not change clans within EQL during a season. A player can only play in 1 clan at the same time. No team may add more then two players after the regular season have started. And all players has to be approved by the admins before they can play any games at all. A clan can never manually switch divisions, they'll have to earn their way up or lose their way down.

In EQL5 a wildcard per division will be used so that we can move one team that for some special reason, deserves a slot in a different division. Regarding "new" clans that did not participate in EQL4, we will try to put them in the correct division right away, they will not all be in division 5.


W/O

If a team leaves WO twice it will be disqualified (removed from EQL). However teams wont be able to claim WO unless some very serious efforts have been made in trying to schedule the match. A WO will give 3 points and a 3-0 win with 100-0 on each map.


Scoring and ranking

If a team win the first two maps then the match will end 3-0, otherwise it will end 2-1. To separate teams with equally many points, MW, ML & +/- are used (in that order).


Qualifying/relegation

Bottom2 teams in the regular season will be moved down one division the following EQL if they play all matches and requests it. The only way for inactive teams to get relegated is by wildcards. Top2 teams in the regular season will be moved up one division.


Playoff

Top4 in each division goes to playoff with best of 5 games directly in the semis!
#1 vs #4 and #2 vs #3!


Season

A season is ~7-9 weeks long, ~2-4 weeks of playoff/qualifying.


Schedule

A game schedule will be released at least 1 day before a season starts, a clan have to play a certain amount of games and they will challenge everyone in their division once in the regular season and possible one more time in the playoff. We will provide a schedule where each team have one or two matches every week.


Reschedule

A team can reschedule each match once, ie: a match can only be rescheduled twice. To have a fairly up to date schedule teams may not reschedule to a earlier date within 24 hours before the original date and time. All matches have to be played within a week from the original date.


Match druration

Match shouldn't last longer than 2h. ie: this is the amount of time each clan has to book to play the game. If for any reason the game isn't finished within 2h since scheduled time, clans may contact an admin to decide what follows. Admin can either blame one team and give the other WO on remaining maps or let the team reschedule the remaining maps (see Reschedule paragraph)


Reporting Matches

In order for a match to be valid you'll need to have screenshots from each played map. The admins will be the ones who validates a match, so the match and points will not be added until it have been verified by a certified admin.


Fakenicking

Fakenicking is not allowed, even if the fakenicking player is listed on the clans roster but under a different nick. A player has to play with the nick he's listed as on the teams roster or else the clan will receive a warning. Using a fake nick in matches will be treated as using a unlisted player. The first time it happends the team will be warned and the second time the team will be disqualified (removed from EQL)


New players

No team may add more then two players after the regular season have started. And all players has to be approved by the admins before they can play any games at all.


Warnings and disqualification

To retain order in the league and prevent clans from cheating effectively we may issue warnings to teams if they misbehave in some way. When a team has received two warnings they will get disqualified from the league.
.: Poll
Do you like new frag/map stats?
I love them!
They're ok
I hate them
I want more!!!!!
Created by PreMorteM on 2007-10-12
Poll list
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