fuhQuake 0.3x (eQuake package) with -ruleset smackdown -norjscripts
mQWCL 0.96+ with -noscripts
ezQuake with -ruleset smackdown -noscripts
Maps and match procedure:
Allowed maps are TB3 (dm2, dm3 & e1m2)
Both clans make their choice of map before the first round starts. If a decider
is needed and the first two maps wasn't the same, the third map will be the map
that hasn't been played. If the first two rounds was played on the same map, the
decider will be chosen by elimination (both clan removes one map each) or if
both clans want to, the same map can be played again as decider.
If clans can't agree on which clan will choose map first, use "/cmd random clan1
clan2". The clan that did not choose the first map will be the first clan to
eliminate a map when it comes to the decider.
Server and minping settings:
Choice of server should be suitable for both clans. If clans can't agree on
server minping can be used (/cmd minping xx). The value for the minping must not
be higher than the lowest pinging player in the highest pinging team, unless
both teams agree otherwise. If the clan with lower ping wants, they can reroute
via qizmos to raise their ping, and thus minping won't have to be used.
EQL does not allow any movement scripting, such as kfjump or selfbuilt
A player may not change clans within EQL during a season.
A player can only play in 1 clan at the same time.
A clan is not allowed to recruit players during a season, they may however
remove players if they'd like.
A clan can never manually switch divisions, they'll have to earn their way up or
lose their way down.
If a clan doesnt show up at an appointed time versus their opponents the game
will be treated as a W/O, a W/O will give 2 points to the opponents.
If a clan gives W/O 5 times in a row they are considered inactive and will be
dismissed from the current season, every game they have played will be counted
as a W/O where their opponents will automatlicly get 2 points instead of any
previous result. The same is true for unplayed games versus that clan.
A clan may at any time put a match on hold, if for example they have to play
versus clan X w. 44 but they really dont have people that entire week, they can
ask clan X to put that match in the catch-up week instead, if clan X agrees to
it, the match will be played during the last week of the season.
In EQL you'll get 1 point / map you win, ie if you lose the match by 1-2 you'll
still get 1 point.
Div1 top 4 teams - semifinals and final or 3rd place match.
Div2-5 top 2 teams - 2 qualifying matches to step up one div.
Div1-4 bottom 2 teams - 2 qualifying matches to stay in current div.
Qualifying groups - the 2 teams from the same Div keep their points from their
Only the final is best out of 5 maps, all other matches are best out of 3
A season is 3 months long, ~2 months of group play and 1 week of playoff.
A game schedule will be released at least 1 day before a season starts, a clan
have to play a certain amount of games and they will challenge everyone in their
division at least once. We will give the clan a weekly schedule of which clans
they'll have to fight which weeks.
In order for a match to be valid you'll need to have screenshots from each
played map. The admins will be the ones who validates a match, so the match and
points will not be added until it have been verified by a certified admin.
Fakenicking is not allowed, even if the fakenicking player is listed on the
clans roster but under a different nick. A player has to play with the nick he's
listed as on the teams roster or else the clan will receive a warning. After two
warnings the team receives a punishment where 1 point is deducted from their