.: Played Games
Playoff Division 5Def2 vs Clan Cube Squad1 - 3
Playoff Division 3hippushnik vs Rebellion of Thunder3 - 1
Playoff Division 1koff vs Slackers0 - 3
Playoff Division 3Easy To Kill vs Rebellion of Thunder2 - 3
Playoff Division 1Slackers vs Firing Squad3 - 1
Playoff Division 5Def2 vs Shadow Death3 - 0
Playoff Division 4ChoseN vs Morituri3 - 1
Playoff Division 6sadtroops vs Enemy Quad3 - 0
Playoff Division 5The Pimps vs Clan Cube Squad0 - 3
Playoff Division 1koff vs Suddendeath3 - 0
.: Comments

Playoff next week

2006-11-14 00:02 by term

Last week of EQL4 regular season starts today and ends on Sunday 2006-11-19 at 23:59CET.

All matches and/or WO:s must be reported before Sunday 23:59:CET, after that the remaining matches will be removed (IE voided).

The same rules for WO:s will be used as in EQL3: teams wont be able to claim WO unless some very serious efforts have been made in trying to schedule the match.

The playoff is 2 weeks this time, one week for semifinals (#1 vs #4 and #2 vs #3) and one week for the finals, after that I will focus on TomteFortress 2006.

EQL5 will start in mid or late January.

Comments

#1 2006-11-14 00:17 by Term (85.226.178.XXX)

Oh, today=yesterday

#2 2006-11-14 11:12 by Hooraytio (193.10.228.XXX)

for eq5l i hope the admins will make some serious effort in placing clans in their right divisions. atleast they did a good job with div4 this season

#3 2006-11-14 13:40 by ^ cpe (158.75.219.XXX)

div3 is well balanced too imho.

#4 2006-11-14 14:36 by div4 (193.13.176.XXX)

send all teams do div4 ITS THE SHIET

#5 2006-11-14 15:27 by HighlandeR (150.254.194.XXX)

Imo all divs were well balanced
especially if we compare it to previous seasons

#6 2006-11-14 16:01 by mogge (81.236.212.XXX)

Div1 sucked.

#7 2006-11-14 18:37 by Term (85.226.178.XXX)

In the long run I would be very dissapointed if div2-5 where not balanced due to the qualifying/relegation system. Some new teams will probably always be miss placed but the longer we run EQL the fewer these 100% new teams/players will be. Regarding div1&6 I dunno what to do to balance them without making them smaller.

#8 2006-11-14 19:26 by error (213.114.99.XXX)

The reason its so hard to balance div1 is that qw can be such a spawnfest and the best teams are div0/div-1.

Its either div1 with 5-7 clans or perhaps make it more newbie friendly.

#9 2006-11-15 10:50 by 187 (193.166.70.XXX)

TOMTE FORTRESS FTW
(jag har tomtar p? loftet)

#10 2006-11-16 13:05 by Lakso (130.236.146.XXX)

So first playoff and then qualifying between bottom2 and top2 ?

#11 2006-11-16 13:39 by willg (213.80.1.XXX)

looking at the division, i cant notice many misplaced teams. Because it's the maps won/lost that makes a balanced division, not fragscores on dm2

#12 2006-11-16 14:29 by znappe (213.114.242.XXX)

there is no qualifying.. top2 from each division moves up and bottom2 moves down regardless the results in the playoffs

#13 2006-11-16 19:31 by Hooraytio (212.214.218.XXX)

yeah, and what do these mapscores tell you?

pos - clan - games - maps won - maps lost

11 Da Quaking Manjakks 8 4 12
12 Demolition Crew 8 4 14
13 Bad Luck Troopers 7 2 13
14 Fraggers United 5 1 10

and most of the maps won they won vs eachother... but hey you can think what you want ofc. and the clans can play in div3 as much as they want but i do know that atleast FU think they are misplaced

#14 2006-11-16 22:41 by hfg (213.216.199.XXX)

imo the clans were very well placed. There will always be some clans in the wrong divisions but overall the eql divisions were good enough.

#15 2006-11-17 11:13 by dje (130.235.34.XXX)

Term wrote: In the long run I would be very dissapointed if div2-5 where not balanced due to the qualifying/relegation system.

I find this incredible naive and borderline stupid. QW is nothing like sports where teams tend to have some consistency, ie. not split up after one bad season. Players switch between teams all the time, new teams pop up, and numerous clans just quit. I still think very few teams have the ambition to move up a division if they feel the are correctly placed in their current, even if they won it.

Also, since no money is involved even high skilled players settle for low skilled teams (such as valla in freedoom, muti in oblivion etc etc). What im saying here is we (oblivion) are very close to being (and most likely will be) moved down to div3. but IF muti goes active next season we will probably rape every single clan in div3. I can go on and on about this, but the only reasonable way to deal with divisions is to reevaluate every team and every line-up before a new season. Sure some teams will be misplaced, but overall i think EQL did a good job with divisions this year.

#16 2006-11-17 15:06 by Hooraytio (212.214.218.XXX)

that sounds reasonable
put each team in the most suitable divison each season and just skip the moving up or down part of the 2 highest and lowest clans

maybe have playoffs for the top8 teams? that means quarterfinals too! :)

#17 2006-11-17 18:02 by HighlandeR (83.20.180.XXX)

hoora, that part of moving down/up clans after the season is ment excatly for haveing clans put in the most suitable divisions.

if blt/fu finishes at the bottom of div3 -> it is an argument to put them in lower div
same as tf going like a storm through div2 gives an argument to put them higher.

of course clans changes, players moves in and out and it affects overall skill of a clan, thus there are exceptions from relegation rules as you could see it in this season as well.

#18 2006-11-17 19:52 by Hooraytio (212.214.218.XXX)

the thing is that the exceptions are more used than the actual promotions and relegations ;)

#19 2006-11-18 13:00 by error (213.114.99.XXX)

Make smaller divisions --> Shorter seasons --> The divisions will even out faster --> The teams will not disband as often --> Everybody happy!!

I suggest 5 teams in each division. Last team goes down, Best team goes up. Second to last in the above division plays a qualifying game vs the second highest team in the lower division. A Final is played between the top two teams in div1. Timeframe should be 2 weeks for games and 1 week for qualifying games and final for div1.

#20 2006-11-18 13:08 by HighlandeR (83.20.225.XXX)

#19: disagree
smaller division are why much hard to balance, plus idleing can cos some of such divisions not to play most of games.

also one lost game cost you so much in small divisions that clans will delay their games waiting for perfect shape. - in the end makeing those games not played at all.

~10-12 clans per divisions seems pretty much allright.

#21 2006-11-18 14:26 by Dahmer (213.65.9.XXX)

People have been saying that we (freedom) is the most misplaced team in the league etc. But look at div2, it's the most even div of all. Div1 is the most uneven.

I've been saying this for a long time but top6 div2 and bottom 4 div1 would be the most exciting div really. If people say we're misplaced in div2...look at our peers in div1 (dr, ssc, vets...we're equal to them). They've won 2 maps!! Talk about misplaced.

#22 2006-11-18 14:30 by Term (85.226.178.XXX)

#15 We use wildcards for these situations and the relegation is more or less voluntary (imo it should be 100% voluntary). The main point with the qualification system is that no team should be able to win their division several seasons in a row. The key here is activity, if the regular season means something then that can be good for the activity. Reevaluating all teams is not only a lot of work, it's might be bad for the activity as well.

#23 2006-11-18 14:30 by dje (83.233.150.XXX)

#19: disagree, #20: agree.

we tried smaller groups in nqr9, didn't work out to well. in numerous groups of 5, two teams went idle and you can imagine how much fun the remaining teams had (although there was separate playoffs after that).

error, do we really want 8-10 "seasons" per year? 3 weeks incl. playoffs would make that right? wouldn't that turn qw even more into something like the hockey world cup, ie: no one fucking cares because it's played so often.

atleast i wouldn't really care about a div1 final if it's played EVERY three weeks. also, i think all divisions appreciate playoffs/finals.

#24 2006-11-18 14:37 by dje (83.233.150.XXX)

#22: From your rules:

In EQL4 a wildcard per division will be used so that we can move one team that for some special reason, deserves a slot in a different division. Regarding "new" clans that did not participate in EQL3, we will try to put them in the correct division right away, they will not all be in division 5.

one wildcard per division? why limit yourselves like this (if you plan to follow your own rules that is..)? I would expect more wildcards could be used to make divisions even more fair, which i guess is in the clans AND eql's best interest.

if the relegation system is "volountary" and you use wildcards etc, i don't really see the point in having it.

#21
i'd say freedom is a div2 team, even with valla. but i guess that also depends if you define vets like a div1 team, then you're one as well. :)

#25 2006-11-18 15:07 by HighlandeR (83.20.225.XXX)

problem of div1 is that there is too few div0 teams to make a seperate div for them..
also excluding them from the rest of the clans makes it harder to catch-up to div0 skills and watching same few clans fighting each other becomes dull after sometime (see what happend to ff after long time of domination).

imo it would be better to increase number of clans in div1 - it wouldnt make V or DR beat sr/koff, but they could at least gain some points against other low-div1 clans like themself.

#26 2006-11-18 15:16 by Dahmer (213.65.9.XXX)

In order to make it somewhat exciting we would have to be like top4-6 from div2 in div1.

But i kinda got a problem playing extremely serious in this kind of situation, and play/prac the best you can when you know you're gonne and up somewhere in the lower middle is too boring and time consuming. Why even play koff/sr/fs/la? it's 2x20 that you've could have done anything else...quite a snoozer.

But it sure is the div0 teams fucking upp all the other divs really. If they weren't in or had a div of their own...div1 would be bottom6 div1 and top6 div2, a really cool div. And div3 would be bottom div2 and top div3 etc etc.....that would rule.

#27 2006-11-18 16:10 by Hooraytio (212.214.218.XXX)

well, not letting the 4-5 div0 clans play vs other clans would prolly make them disband and scatter amongst the other div1-2 clans, and thats nothing i would want to see happen...

#28 2006-11-18 16:22 by Dahmer (213.65.9.XXX)

Well actually i think that would make the scene better. I remember when (97-98) there really weren't any superclans and the div0 people were scattered much more...made it far more intresting.

Saying we're misplaced in div2 and then put is in div1 where we would get a maximum of 4 points is retarded and even more misplaced.

I've thought about having a "rpickup" league where you got 1 div0, 1 div1, 1 div2 etc in each team...so you got new clans with various skill just for one tournament. I think that would be fun and intresting...but i don't think anybody would be up for it and there'd be alot of inactivity.

#29 2006-11-18 19:06 by ^ cpe (158.75.220.XXX)

we tried to do similar league in poland - it didnt work out :)

but anyway, it sounds interesting - maybe some poll on on qw.nu forum?

#30 2006-11-18 22:38 by hfg (85.23.13.XXX)

im happy that i cant be bothered to write an answer for horaytios post since its never eveer going to happen. :D

#31 2006-11-19 03:48 by niomic (62.78.233.XXX)

# Some error(s) occured:Invalid image code entered.

Well isn't that a nice setup. Since I typoed the code, my whole fucking long ass post is gone. zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz

#32 2006-11-19 10:54 by Hooraytio (212.214.218.XXX)

just ctrl+c your post before pushing "Submit"

then you can ctrl+v it in there again if you misread the code :P

#33 2006-11-19 20:28 by niomic (62.78.233.XXX)

Hooraytio, I've been developing and using so many web-technology based applications that I'm well aware of what is possible to do in terms of useability etc.

Using the clipboard to secure your post really isn't something I should have to do in this day and age :F

#34 2006-11-19 21:36 by Hooraytio (212.214.218.XXX)

well as it is now on this page that actually is a smart thing to do... no matter what kind of smartass computergeek you are ;)


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.: Poll
EQL5 should start?
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When stats is fixed
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Created by term on 2007-01-28
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