Playoff Division 5 | Def2 vs Clan Cube Squad | 1 - 3 |
Playoff Division 3 | hippushnik vs Rebellion of Thunder | 3 - 1 |
Playoff Division 1 | koff vs Slackers | 0 - 3 |
Playoff Division 3 | Easy To Kill vs Rebellion of Thunder | 2 - 3 |
Playoff Division 1 | Slackers vs Firing Squad | 3 - 1 |
Playoff Division 5 | Def2 vs Shadow Death | 3 - 0 |
Playoff Division 4 | ChoseN vs Morituri | 3 - 1 |
Playoff Division 6 | sadtroops vs Enemy Quad | 3 - 0 |
Playoff Division 5 | The Pimps vs Clan Cube Squad | 0 - 3 |
Playoff Division 1 | koff vs Suddendeath | 3 - 0 |
#1 2006-09-16 14:41 by Ari (81.197.166.XXX)
first!
#2 2006-09-16 14:41 by Hooraytio (212.214.218.XXX)
i dont really feel sorry for that fixed sched not beeing
implemented
tho it would be fun to have fragstats even when its not that
hard to atleast count your own frags at the end of the
season :)
gl to all teams
#3 2006-09-16 14:45 by HighlandeR (193.219.28.XXX)
fixed schedule was a very good idea imo, it let you plan
your games easier, and actually make you play instead of
"we lost to div10 today, so lets not play any eql this
week" kinds of things.
hopefully we can fight this anyway tho
#4 2006-09-16 14:50 by cpe (158.75.214.XXX)
zomg :)
#5 2006-09-16 15:43 by hfg (85.23.14.XXX)
good that fixed schedule is gone
#6 2006-09-16 15:50 by Jenna15 (62.142.245.XXX)
gr8.. that schedule was like the most idiotic idea in a
while..
#7 2006-09-16 16:10 by mx (213.94.255.XXX)
as idiotic as your div whine, Jenna15?
#8 2006-09-16 17:40 by 1tsinen (62.197.175.XXX)
No fixed schedule = GG :)
And btw, don't think all the qw players are back from their
summerbreak so 5 clans less is prolly just temporary.
Atleast i hope so :F
#9 2006-09-16 18:21 by Ari (62.241.250.XXX)
good decision<3
#10 2006-09-17 01:19 by dread (69.196.218.XXX)
You could ask to use Ult's fragstats prog that he used for
the NA tourney it was magnificent, graphs and all that.
#11 2006-09-17 04:44 by razor (81.231.125.XXX)
about the stats thing: try check out that 2on2 tourny in the
us that used some thing that automatically counted stats
when you uploaded an mvd.
it counted all kinds of stats like how many armors or quads
a player has taken and loads more :)
#12 2006-09-17 15:41 by Term (85.226.178.XXX)
URL to them stats?
#13 2006-09-17 22:32 by peppe (82.212.77.XXX)
qw.na is down or smth
but empezar made a little stat-reader that read off the logs
from qw.
#14 2006-09-17 22:50 by ?ke Vader (81.229.75.XXX)
I begun working on such a thing too. I'm not too sure about
log files though, they're easy to tamper with if you want to
improve your accuracy to match the ones Ilf would submit.
Compared to the MVD approach though i think the advantage
with log files is that they're easy to get and you know that
they are always possible to get from a game, not all servers
record mvd's. Is the same information that you can get from
an MVD stored in a qwd too?
Using logs/mvd's to get stats would open up for a _very_
advanced stats tool, that's for sure.
#15 2006-09-17 23:01 by HighlandeR (193.219.28.XXX)
ake -> mvd and qwd contains the same informations, just
the format of a file is different (+ mvd is multi pov)
#16 2006-09-18 02:34 by pg (68.255.101.XXX)
QW.US is likely gone forever, but I'd be really surprised if
ult didn't save the stats/mvd stuff. I'm sure he'd let EQL
use it, but you just have to figure out how to contact him
and implement it. Best stats I've seen, too bad he could
never figure out all the mvd format or it'd have been
better. :)
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