.: Played Games
A PlayoffsSuddendeath vs Chosen
3 - 0

Game info

Reported: 2014-05-10 Comments: 3 Today: 0
Suddendeath-Chosen 506-42 @ DM2
Suddendeath-Chosen 344-51 @ DM3
Suddendeath-Chosen 304-161 @ E1M2
3
A PlayoffsImmortals vs Suddendeath
0 - 3

Game info

Reported: 2014-04-13 Comments: 10 Today: 0
Immortals-Suddendeath 116-291 @ DM3
Immortals-Suddendeath 129-283 @ DM2
Immortals-Suddendeath 160-305 @ E1M2
10
A PlayoffsChosen vs Majestic
3 - 1

Game info

Reported: 2014-04-13 Comments: 5 Today: 0
Chosen-Majestic 246-165 @ E1M2
Chosen-Majestic 201-139 @ DM2
Chosen-Majestic 138-224 @ DM3
Chosen-Majestic 225-157 @ DM2
5
A PlayoffsImmortals vs Paras
3 - 0

Game info

Reported: 2014-04-07 Comments: 5 Today: 0
Immortals-Paras 292-62 @ DM2
Immortals-Paras 179-120 @ DM3
Immortals-Paras 306-105 @ E1M2
5
A PlayoffsChosen vs Fraggers United
3 - 1

Game info

Reported: 2014-04-06 Comments: 5 Today: 0
Chosen-Fraggers United 261-282 @ E1M2
Chosen-Fraggers United 184-174 @ DM2
Chosen-Fraggers United 204-132 @ DM3
Chosen-Fraggers United 177-163 @ DM2
5
EQL 18Immortals vs Suddendeath
0 - 2

Game info

Reported: 2014-03-23 Comments: 18 Today: 0
Immortals-Suddendeath 107-315 @ DM3
Immortals-Suddendeath 71-403 @ DM2
18
EQL 18Chosen vs Suddendeath 2
1 - 2

Game info

Reported: 2014-03-11 Comments: 10 Today: 0
Chosen-Suddendeath 2 212-114 @ DM3
Chosen-Suddendeath 2 158-257 @ DM2
Chosen-Suddendeath 2 213-224 @ E1M2
10
EQL 18Immortals vs Chosen
2 - 0

Game info

Reported: 2014-03-09 Comments: 9 Today: 0
Immortals-Chosen 247-151 @ DM2
Immortals-Chosen 227-171 @ DM3
9
EQL 18Paras vs Chosen
0 - 2

Game info

Reported: 2014-03-04 Comments: 2 Today: 0
Paras-Chosen 189-235 @ E1M2
Paras-Chosen 147-184 @ DM2
2
EQL 18Suddendeath vs Fraggers United
2 - 0

Game info

Reported: 2014-03-03 Comments: 3 Today: 0
Suddendeath-Fraggers United 370-58 @ E1M2
Suddendeath-Fraggers United 452-30 @ DM2
3
.: Upcoming games
No matches have been played so far.
.: Firing Malfunction vs div99
EQL 18Reported: 2014-02-13 22:20Week: 6
.: Played Maps
DM2 - Claustrophobopolis
Firing Malfunction: 453div99: -1
12.jpg
Submitted data
reppie141
hlt125
razor122
fix65
kuzash6
erlend2
LeopolD-1
Klice-8
Map Statistics:
Teamscmfsd99
Frags453-1
Summary

Map: dm2

Date: 2014-02-13 21:20:31 CET

Quads200
Red Armors5942
Yellow Armors4950
Taken RLs1820
Killed RLs2011
Dropped RLs911
Given Damage6238115185

Efficiency awards goes to [cmfs]hlt for 96.9 effi

RL Killer awards goes to [cmfs]reppie for 8 killed RLs

Frag Streak awards goes to [cmfs]hlt for 104 frags in one streak

Quadrunner awards goes to [cmfs]hlt for 8 frags in one Quadrun

Boomsticker awards goes to [cmfs]razor for 35.4 shotgun percentage

Aimer awards goes to [cmfs]reppie for 65 direct rocket hits

Annihilator awards goes to [cmfs]razor for 17400 given damage


View detailed map statistics



DM3 - The Abandoned Base
Firing Malfunction: 100div99: 83
13.jpg
Submitted data
reppie58
hlt31
fix24
razor-13
kuzash32
erlend21
LeopolD18
Klice12
Map Statistics:
Teamscmfsd99
Frags10083
Summary

Map: dm3

Date: 2014-02-13 21:44:14 CET

Quads137
Red Armors2214
Yellow Armors2523
Pentagrams22
Taken RLs1326
Killed RLs237
Dropped RLs37
Given Damage2564218058

Efficiency awards goes to [cmfs]reppie for 61.1 effi

RL Killer awards goes to [cmfs]reppie for 8 killed RLs

Frag Streak awards goes to [cmfs]hlt and [cmfs]reppie for 13 frags in one streak

Quadrunner awards goes to [cmfs]reppie for 6 frags in one Quadrun

Boomsticker awards goes to [cmfs]reppie for 51.7 shotgun percentage

Aimer awards goes to [cmfs]razor for 6 direct rocket hits

Annihilator awards goes to [cmfs]reppie for 8136 given damage


View detailed map statistics



.: Comments
Pages: 1, 2 | Previous Next | Total of 52 comments | First Last comment first

#51 Azamat - 2014-04-07 17:22 (162.150.162.XXX)
Look, I'm no carebear. Open PvP is the most imatnoprt feature for me in any sandbox game. However, making safe zones out of the major cities doesn't bother me in the slightest in fact I think it's a good idea for exactly the same reason AV does. It's necessary to make this small compromise to attract a significantly greater portion of players. I think there's a significant number of players who are lukewarm or hesitant towards 100% open PvP, and this gives them the opportunity to gain a greater appreciation for open PvP without diving in head first. Most people don't start swimming in the deep end. They still have to leave the cities to do almost anything anyway.Even if it takes away more or less from the open PvP feel (less for me), it's worth it for me to play a game that will have a stronger player base and survive. I think in this case the compromise is worth it to attract more players. The MMO market isn't going to become sandbox overnight it's going to take at least some compromise during a transition.
#52 Marat - 2014-04-09 06:16 (192.69.133.XXX)
I such as the beneficial info you poirvde within your content articles.I'll bookmark your web page and take a look at yet again right here regularly.I'm particularly positive I will know plenty of new stuff perfect listed here! Excellent luck with the subsequent!

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