.: Played Games
Playoff Division 2Satanic Slaughter Clan vs El?intarha3 - 0
Playoff Division 4BaconMen vs defs0 - 3
Playoff Division 1LegeArtis vs Slackers0 - 3
Playoff Division 5The Gibbers vs Zundbyberg aZZ KickerZ3 - 0
Playoff Division 4Apocalypse 2000 (Squad 2) vs BaconMen0 - 3
Playoff Division 2Satanic Slaughter Clan vs Tribe of Tjernobyl3 - 2
Playoff Division 4defs vs NoNaMe3 - 0
Playoff Division 4BaconMen vs Da Quaking Manjakks2 - 0
Playoff Division 2El?intarha vs osams3 - 1
Playoff Division 4Morituri vs NoNaMe0 - 2
.: Rules
Clients allowed:

fuhQuake v0.31 (Build 675) (eQuake package) with -ruleset smackdown -norjscripts
mQWCL 0.96+ with -noscripts
ezQuake v1144 with -ruleset smackdown -noscripts

In order for -ruleset smackdown to work you need the proper security module installed, ie latest ezQuake (version 1318) is NOT allowed at the moment.


Maps and match procedure:

Allowed maps are TB3 (dm2, dm3 & e1m2) in Division 1, 2 & 4 and TB3, cmt3 and cmt4 in Division 3 & 5.

Both clans make their choice of map before the first round starts. The second team to chose may NOT PICK THE SAME MAP as the first team and the third map will be the map that hasn't been played.

If clans can't agree on which clan will choose map first, use "/cmd random clan1 clan2". The clan that did not choose the first map will be the first clan to eliminate a map when it comes to the decider.

Regarding divisions with 5 maps: First there will be 5 maps to pick from even in the playoff or qualification matches. Secondly the 3rd map (the decider) in the regular season will be chosed by elimination from the remaining 3 maps. ie do not have to be one of tb3 and no map can be played twice.

Regarding div1 playoff with with best of 5 (tb3) maps: Play first three maps like normal, ie all tb3. The 4th and 5th maps will be the same as the teams first picked and the team that is down by one map will play theire map first. ie the 3rd map may not be played twiced and no map can be played 3 times.


Server and minping settings:

Choice of server should be suitable for both clans. If clans can't agree on server minping can be used (/cmd minping xx). The value for the minping must not be higher than the lowest pinging player in the highest pinging team, unless both teams agree otherwise. If the clan with lower ping wants, they can reroute via qizmos to raise their ping, and thus minping won't have to be used.
Admins can however change the rules if they think its unfair in some games!
so if u got ping problems call on an admin.

If a NorthAmerican clan plays vs a European clan, then find a UK server and set cmd minping 50

Scripting:

EQL does not allow any movement scripting, such as kfjump or selfbuilt rocketjumping.


Clan Restrictions:

A player may not change clans within EQL during a season.
A player can only play in 1 clan at the same time.
No team may add more then two players after the regular season have started. And all players has to be approved by the admins before they can play any games at all.
A clan can never manually switch divisions, they'll have to earn their way up or lose their way down.
In EQL2 a wildcard per division will be used so that we can move one team that for some special reason, deserves a slot in a different division. Regarding "new" clans that did not participate in EQL2, we will try to put them in the correct division right away, they will not all be in division 5.



W/O:
If a team leaves WO twice it will be disqualified (removed from EQL). However teams wont be able to claim WO unless some very serious efforts have been made in trying to schedule the match.
A WO will give 3 points and a 3-0 win with 100-0 on each map.


Scoring and ranking:

If a team win the first two maps then the match will end 3-0, otherwise it will end 2-1. To separate teams with equally many points, MW, ML & +/- are used (in that order).


Playoff/Qualifying:

To qualify for a higher divison in EQL4 a team must be top2 in the regular EQL3 season, bottom2 teams will be moved down one division.

Div2 and Div4 Quarterfinals: A#1 vs B#4, A#2 vs B#3, A#3 vs B#2 and A#4 vs B#1.
Div1, Div3 and Div5 Semifinals: #1 vs #4 and #2 vs #3.
Best of 3 maps in the quarter finals, best of 5 maps in the semifinals!



Season:

A season is ~7-8 weeks long, ~2-3 weeks of playoff/qualifying.


Schedule:

A game schedule will be released at least 1 day before a season starts, a clan have to play a certain amount of games and they will challenge everyone in their division at least once. We will give the clan a weekly schedule of which clans they'll have to fight which weeks.


Reporting Matches:

In order for a match to be valid you'll need to have screenshots from each played map. The admins will be the ones who validates a match, so the match and points will not be added until it have been verified by a certified admin.


Fakenicking:

Fakenicking is not allowed, even if the fakenicking player is listed on the clans roster but under a different nick. A player has to play with the nick he's listed as on the teams roster or else the clan will receive a warning. Using a fake nick in matches will be treated as using a unlisted player. The first time it happends the team will be warned and the second time the team will be disqualified (removed from EQL)


New players:

No team may add more then two players after the regular season have started. And all players has to be approved by the admins before they can play any games at all.


Warnings and disqualification

To retain order in the league and prevent clans from cheating effectively we may issue warnings to teams if they misbehave in some way. When a team has received two warnings they will get disqualified from the league.
.: Poll
In EQL4 I would like to play matches on... (more info in "Ideas for EQL4")
one of 3 fixed days every week (not Fri or Sat unless both teams agree)
on 1 fixed day every week (not Fri or Sat unless both teams agree)
any day in any week that it happend to suit 7 other guys
Created by term on 2006-06-13
.: Menu
Content
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.: Columns
  • (12 May) murdoc
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.: Seasons
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